noskire 2023-01-10 01:32
Beautiful and super fun! I just missed the ability to move diagonally.
Foon → Ludum Dare Explorer → LD52 → FaRuRoRi
By keenao
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 49 | 4.12 | 22 | |
| Fun | 8 | 4.37 | 22 | |
| Innovation | 267 | 3.52 | 22 | |
| Theme | 342 | 3.80 | 22 | |
| Graphics | 248 | 3.95 | 23 | |
| Audio | 69 | 4.00 | 22 | |
| Humor | 392 | 2.92 | 21 | |
| Mood | 341 | 3.55 | 22 |
Beautiful and super fun! I just missed the ability to move diagonally.
Veeeeeeeery fun, although I would slightly slow down how enemies spawn, it was hard for me to even plant any of the saplings. And as Noskire mentioned, diagonal movement would be a blessing
Wow, fast paced and exciting, with a great art style and rocking music. I had a little trouble figuring out the strategy - way too many enemies to shoot them all, and my planting was very random, but I still had fun. 3156 points, although I died from stopping shooting/fleeing and focusing more on planting.
Fun to play ! nice character and monsters graphics. I Agree to @noskire for the move diagonally
Solid entry with cool music and gameplay!
At first I didn't understand that you pick up seed with S. But when I figured that out, the game was really fun. I especially liked that the enemies require different tactics and that the gameplay quickly becomes hectic and chaotic in a good way.
Great game! Very polished experience!
Loved this game so much I got 22k , lv 25 w 696 kills! It took a second to understand the controls but once I saw it's "A S D" it was really easy. Only thing that felt off was that you couldn't move diagonally and that you couldn't aim up or down. Other than that limitation the breeding mechanic of the plans was AWESOME. The gamefeel, audio and visuals and on point. They may not be amazing but they fit really well and mesh together. You did great!
Loved to juggle farming the crops and farming the mobs! Great visuals, great music, great bullethell action! <3
Took a while to get the hang of it, but once I understood how everything flows together, I really got into the groove and it became pretty addicting. Love the idea of growing power ups. Occasionally I'd have some really bad luck at the start and have like several dirt patches appear without a single fruit dropping. And I definitely echo some others in saying that diagonal movement would've been really nice. But other than that, great experience.
Tough but quite fun! Made it to level 15, I was usually too busy trying to stay alive to focus on the planting (couldn't handle the square enemies haha). Love the pixel art!
Super cute!
I like it! The art is cute, the way the player moves feels OK, although like others have said diagonal movement would be nice. I don't know if it was just me, but I couldn't seem to aim up or down either? The power-up mechanic was pretty great, I really like games where your goal is to get a thing, but that same thing can make you more powerful. The music was great, gave me Zelda oracle of seasons/ages vibes (My fav entries in the zelda lineup).
Definitely a pretty good game, but I wish it had some more polish. - Controls on the title screen are not what they are in game. For me, A was shoot, S was pick up, D was eat a grown crop, and Escape exited to main menu and to desktop. You can also only eat a crop you've already picked up(I tried to eat off the field initially). - Not being able to move diagonally ended up being rather inconvenient, as did not being able to shoot vertically, although it's manageable without these. - You can hold A to shoot! I wish I had known about this sooner! - At one point I had a dozen mobs chasing me around. Touching them ended up instantly killing me. I'm used to _some_ form of invincibility in shooters, so it came as a bit of a surprise. It does make for some good action, though! - The SFX are quite alright and the music is amazing. I wish there was more of it! - I don't think I came out of the game with a solid grasp on the seed merging. It appears seeds can change colour after being in the grown state for some time(or being in proximity of an identical plant, colour and all), and that gives them an enhanced effect depending on the seed type, at the cost of having to wait a bit more to harvest them. Some seeds probably interact with some other seeds to create new ones, but usually I'm too distracted with shooting the mobs to pay much attention. - The game usually was me running around frantically, trying to kill all the mobs while trying to plant _something_, _somewhere_, just so that I can keep my power-ups going and not die. It makes for good action, but tends to leave little space for thinking about what I want to grow(a more experienced player can definitely formulate a strategy here. For me it was just more dakka and healing). - The graphics are alright, easy on the eyes. I'd love to see more variety! - Please add volume sliders or a mute button, the music is quite loud.
All in all, quite a fun game! Coming back for another round is an easy affair here, which is what I'll definitely be doing. I hope you'll keep working on the game!
FaRuRoRi_230112061725.png
Awesome game! The only thing I would want is a bit more immunity time after getting hit. Besides that, great job!
Thanks for submitting your game on the stream! Here’s the start of your game if you wanted to re-watch initial thoughts youtu.be/OTjgGbVpf7g?t=19590
Congrats on the great entry!