2023-01-09 21:52
controls are a little buggy :(
Foon → Ludum Dare Explorer → LD52 → Fishyphus of the Deep: Legend of the Eight Gems
By darpasquid, Mark Winter and leckert
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 688 | 3.02 | 23 | |
| Fun | 716 | 2.69 | 23 | |
| Innovation | 504 | 3.14 | 23 | |
| Theme | 780 | 2.62 | 22 | |
| Graphics | 493 | 3.42 | 23 | |
| Audio | 404 | 3.00 | 22 | |
| Humor | 582 | 2.41 | 20 | |
| Mood | 637 | 3.02 | 22 |
controls are a little buggy :(
Really cool! I love games that involve the sea and loved this one as well! My only complains are that it lacks audio and visual details, but well, it is a game jam so i get it, overall, great game!
loved the game! loved the objects like the pipes and the nets :) had a bit of trouble manipulating the gems and wasn't fully sure what to do with them, but it was fun to play anyway
I really struggled with the gems
I managed to get a gem into the goal area but wasn't sure what to do after that. It was nice swimming around for a bit, though.
I found all the gems but I only brought back the "Shelf" gem since the distance between the collection and gems is so large. I found a pretty good strategy to move them by knocking them up with a bubble and then dashing into it and continuing to juggle it but it still takes a long time to bring it back. If there were more collection points closer by or more of the wind tunnels that send them flying would be really nice. I liked the graphics and sound effects and the movement felt surprisingly fluid. Nice job overall!
I had a good explore around the water after the tutorial gem, the pipes and other metalwork gave it a nice eery atmosphere. I found a second gem and soon saw a net, realised it was moving towards me, and had to quickly try to dash out of the way- I got trawled; that whole last part was actually pretty scary and cool. Nice work :)
The underwater setting with the glowy things looks nice, and cool idea to play a fish :) Unfortunately, I found it mostly frustrating to play, because moving the gems was really slow, and after a while, I got motion sickness from the mouse-controlled camera view jumping around too much, so I stopped playing before I had brought back the second gem. Nice landscape with all the details though!
I found the crystal a little hard to move around with the controls available. I also couldn't seem to find any gems after the tutorial one. I would recommend adding some kind of minimap or waypoint to help you locate gems. Other than that the character movement itself was good and I like the surrounding terrain.
Very cool game, cristal is a bit ligth, so dash make him go waaayy to far. Great entry overall, good job
Nice game! I would suggest to add some indicator to where next game is, it was really easy to get lost :) Besides that, well done!