Grow In The Dark by Flauschzelle 2023-01-27T20:02:39Z
I liked the art a lot, but it was a little hard to distinguish things like where the walls were, and which direction everybody faces at the start.
I see the potential for some interesting puzzles done with this ruleset (having to deal with limited basket size, puzzles where characters' paths cross in clever ways, and so on) but I don't really feel like any of the puzzles lived up to that. Even on the final level, the breakdown of which fruits needed to be picked up by which ghost was easy to figure out--the basket size limits actually worked against the puzzle's depth, because you never had to have a ghost visit the house twice, or visit with an incomplete basket, or so on.
But I do think you could make some interesting puzzles with just these mechanics, not even adding new types of tiles or anything! So I'd be interested to see what you come up with if you do decide to make an expanded post-jam version of this game.