FoonLudum Dare ExplorerLD51 → 10-Second Bomb Squad

10-Second Bomb Squad

By speakwithplants

View on ldjam.com

CategoryRankScoreCount
Overall1053.7524
Fun1323.6124
Innovation1213.6324
Theme424.1824
Graphics194.3124
Audio873.6824

Comments

iguanana 2022-10-03 01:35

I really like the idea for this one! Such a simple design, and it pays off. Nicely done.

smilewood 2022-10-03 01:47

I quite like this one, very well designed puzzles with simple mechanics made hard by time pressure. It looks great and I like the way that the wires are drawn, they work well. The only complaint I have is that after messing up a later bomb several times I wish there was a way to skip the timer on bombs that I knew I had solved, maybe some disarm button that triggered it as if the timer had run out. Overall a great game, well done!

nicholas-maddalena 2022-10-03 01:50

interesting! I like the use of logic gates, it's fun to work out the flow under time pressure. It took me a while to actually understand how it all works, but it's very clever once it all clicks into place

hawke-games 2022-10-03 01:51

I absolutely love the graphics and the audio is minimal but good. The interpretation of the theme is pretty cool, though it is pretty easy to just unplug everything without thinking too much. I think it would be cool if you had to plug the wires back in somewhere or the bomb would explode.

wavertron 2022-10-03 01:52

Brutal when you die and have to start all over again! Great theme, art, sfx. Really well done

rickylee 2022-10-03 07:04

This is so good! ^^ I really wish it was longer because its really fun! Only your second Jam??? you're a natural :) keep up the good work!

m11 2022-10-03 08:03

I thought this was great - totally fits the theme, nice colour palette, simple to pick up, but fun to play repeatedly!

alex5041 2022-10-03 09:36

Graphics and audio are fire. However I didn't get why I can't just unplug everything that's unpluggable? It seems to solve any task, but this solution is trivial =\

castitatis 2022-10-03 10:00

I love the graphics, too bad it's so short :(

ruslan-kossak 2022-10-03 11:25

Awesome grafics, sound creates tension, very good, unfortunately you can just undo the plugs without plugin in them anywhere and level is complete. So just don't do that! Try to find a solution!

olddog 2022-10-03 16:28

wait a minute ,,So I just pull off the line connected with the TNT and game passed ?? I like the game art style ,line curve and game logic,,,but I feels confused and not know some design about and lighting ,,,,but this is a very nice game design and I hope you will work on this with more time and desiagn more levels ,,,and I believe this will be a nice game ,,,good job man

vhalenn 2022-10-03 18:13

The simple graphic style works really well ! But I am not sure to have understood the gameplay, if you just deconnect the TNT and put the wire anywhere you will win super easily every level ? This make really every logic gate useless unfortunately.

fifut 2022-10-03 18:54

I found a bug! If you keep a wire at the end of the time you can connect it to the other bomb and so on. This is another way to play ? :laughing:

This can be a very good game! The graphics are great. Simple, focused on the essential :thumbsup:

mdotedot 2022-10-03 19:03

Nicely made game. The only thing I would like is to have a restart on the same puzzle. I now have to do all the others before ending up on the one that I was killed by. So many deaths......... I'm not cut out to be in the bomb-squad.

Well done!

pinkemma 2022-10-03 19:10

Having to wait for the timer to run down is a bit of a drag, and I wish I could replay the mission I died on!

But the concept is great, and the logic is a very neat addition!

bentebent 2022-10-03 19:12

I think this is great, my only grip is having to start from the beginning when I fail which is a bit annoying.

malcom-thonger 2022-10-03 19:27

The ramp in difficulty seems a but steep but the game is fun and i enjoy it alot

spooncats 2022-10-03 19:39

Awesome idea and really well executed! I think one possible improvement could be to automatically move to the next bomb when one is successfully defused, but at the same time I can understand that the anxiety of knowing whether you've defused it correctly sort of plays into the theme. Would love to see you expand this idea with even more levels!