appleplectic 2022-10-04 00:32
SO FUN - I love the gameplay and the graphics so much! It is pretty hard though, but that makes it even better. Great work! The solar storm looks amazing! I love games like these.
Foon → Ludum Dare Explorer → LD51 → 10 Seconds Solar
By op-sidearm and koboldtv
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 488 | 3.61 | 20 | |
| Fun | 291 | 3.71 | 21 | |
| Innovation | 337 | 3.60 | 21 | |
| Theme | 107 | 4.21 | 21 | |
| Graphics | 364 | 3.92 | 21 | |
| Audio | 526 | 3.23 | 21 | |
| Humor | 672 | 2.67 | 19 | |
| Mood | 512 | 3.52 | 21 |
SO FUN - I love the gameplay and the graphics so much! It is pretty hard though, but that makes it even better. Great work! The solar storm looks amazing! I love games like these.
I really really loved the player controller and the visuals! It was very fun to jet pack around and have objects just draw into me like a magnet! I didnt really like having to duck for cover every 10 seconds but the solar wind effects made it awesome!
The controls have this fast momentum thing going on and the game goes "bleep" a lot cause you keep picking up things. I enjoy both those things. Pretty fun.
Nice game! I loved the solar flare effect, and the idea was really cool. The controls were pretty fun, but very hard to use when trying to reach the shelter: I kept overshooting it by a little, and then having to spend 2-3 seconds just to u-turn back towards it. The jet-pack was even worse, being pretty much a guaranteed lose if you missed by an inch. I tried the game for ~10 times and couldn't beat it - every time I made one small mistake causing me to die :( Nevertheless, I still managed to reach day 5 once, and it was still a fun (albeit a bit too hard for me) game!
Very cute graphics and love the flare effect - the movement was a bit too fast for my taste, but overall its very impressive for a first game :sun_with_face:
I really liked it. I found the movement super fun. I think rather than making a giant flat world, it would've been cool to have different little areas. Like more components to the north, but also some obstacles or something. As it is it just felt like wherever I explored it was more of the same. Great job on the storm effects, great use of bloom!
Wow, so much fun)) And game feels solid and very chalenging, actually best i did was 6 days( 10s just so little time to find the right amount of things...
Movment was fun, but it was hard to get used with a hook)) And i wish you could hide inside your escape pod during storm)
At the end of the day, i think your game is supercool!!! Great job)
This game is hard! It took me several tries to understand how not to be grilled on day 1. :) Sadly, I didn't have the patience to figure out the winning strategy, but I may return later to do it!
I loved the art-style and the mechanics. Movement took some time to figure out, grappling hook turned out to be invaluable, boost was also very handy. I think, the game would benefit of less time pressure, it feels like there's not enough time to explore, you just rush from one shelter to another. And it's painful to realize you have 5 seconds until the night while you're in the middle of the solar wave, too far from the ship.
That said, it was an interesting experience and I've had my share of fun from it! :) Great job! You may find my playthrough interesting: https://youtu.be/qe2F3yMA3mo
Very nice concept! The game was hard, but it was fun to fly around and there were enough shelters to explore. Sadly didn't reach the needed materials :(
this is very nice concept, a very hard game too, the art looked sooo cute, that's why i clicked in, but very fun.
I like the gameplay and the artstyle
A very fun game! I liked the concept - I found it original and interesting, and I enjoyed playing - I always wanted to try again after I died, knowing I could do better next time! I thought the movement was too fast though - I often flew past resources without picking them up or past the shelter without being able to enter in time, and perhaps a few more shelters would have made exploring other parts of the map a bit more feasible. But overall, a really good entry!