Foon → Ludum Dare Explorer → LD50 → CardDom

CardDom

By essojadojef, postinolu, alberto-bruschi, ultrapoci and crecalcati

Percentile
CategoryRankScoreCountLD50Ever
Overall7693.482247.561.7
Fun7573.332246.960.7
Innovation2723.732280.284.4
Theme5553.782261.171.0
Graphics10203.202224.339.8
Humor4873.282059.472.0
Mood9373.252235.251.5

Comments

minibobbo 2022-04-05 03:25 ♥ 5

I liked the idea and trying to balance the many different things with my limited options was a neat experience. I felt like there was a lot going on in the game that I didn't really understand or know how to meaningly affect. I figured out later on that how I treated my priests and army also affected the way that the Red and Yellow kingdom's reacted to me.

I ended up running out of money, pissing off the reds who came and stomped me. I scored 23 points, but I have no idea if that is good or bad...

wizard-frog 2022-04-05 14:05 ♥ 6

Nice game with solid core mechanics! Played through it a few times. Would have loved it, if the towers played a bigger role. The concept has great potential for further development.

lichead-studio 2022-04-05 18:54 ♥ 5

I cant imagine how was it made in 3 days. The mechanics are very complex, but well balanced. It took some time to understand how to manage resources, but after i did i started to like the game.

copito 2022-04-05 18:56 ♥ 5

This was really fun, crazy that you effectively made 2 games in 1 here with a tower defence game and a card game, very nice!

greymouth 2022-04-07 01:32 ♥ 4

Love the text based decision/tower defense combo! Great work!

reeceyboi 2022-04-10 01:52 ♥ 4

yo that's so cool that you could get all this working in a game jam! I really liked it, some cool ideas and situations going on. I got up to 26 on my first try! It took a little second to get that the game was running while I had to make decisions, but not very long. It did bug me a little however, wasn't able to watch the game running above while I was trying to read and then decipher which stats the decision would effect, and then wager the decision, all under time pressure. I thought that the bars for red and purple were their kingdom's health and that I'd be able to destroy them, not the other way around. I only realized this when I did with purple at nearly empty, but with a relentless stream of purple knights attacking me lol.

But yeah, really cool game, solid concept and interesting situations. Cool stuff 👌🏰

itskdog 2022-04-15 01:33 ♥ 4

Interesting game. I like the mix of mechanisms. It's a neat strategy game mixed with tower defense.

piscythe 2022-04-16 05:16 ♥ 4

Got to 37 on attempt 2. I love it when I send gifts to kingdoms and they get mad at me. This is very fun - definitely some work to do on understanding the full consequences of everything that happens. I found myself snap-decapitating some poor bastard as my kingdom collapsed around me, so I think this design worked pretty well.

sugarsugarsugar 2022-04-16 05:32 ♥ 4

One of the coolest games I've played this LD, well done!

antonsem 2022-04-18 14:14 ♥ 4

I love the Reigns + Tower Defence idea :D But I wish it was turn based. I can't read the cards fast enough :( The idea is worth exploring though

zimny11 2022-04-18 18:12 ♥ 4

Awesome idea for a game and execution of it! The game mechanics are fun and the art style is nice, the only thing missing is some fitting music. Great job with the game!