FoonLudum Dare ExplorerLD48 → Delitor

Delitor

By monninen

View on ldjam.com

CategoryRankScoreCount
Overall16552.9829
Fun12383.1329
Innovation4273.6429
Theme13823.2528
Graphics16402.7529
Audio11842.6329
Humor11152.4223
Mood14853.0129

Comments

sugarsugarsugar 2021-04-26 16:52

Nice game, music was spooky and I loved it!

mockthebear 2021-04-26 18:40

My only complaint is that you can control the player using left and right also A nd D, but you only jump pressing W, pressing the arrow up dont do nothing :p

monninen 2021-04-26 18:44

@mockthebear We were going to add jumping with up arrow, but seems like we totally forgot to actually do that :D

samurguy 2021-04-26 19:09

Fun programmer art, interesting concept. the movement was a little to snappy for me but that's just subjective. I think if the platforms were flatter and had less places to get stuck it would feel smoother to play while maintaining the same fast pace.

keylime 2021-04-26 19:13

I liked the game mechanic of blocks disappearing as you touch things

guimoliveira 2021-04-27 16:02

Nice mechanic, it should show the score at the end :smirk: Good job!

3dflow 2021-04-28 21:12

Great idea !

yeil 2021-04-29 17:49

Wow, one of the most unusual ideas on a given topic) Very cool gameplay. If you continue to implement it, you can get a good platformer.

jonrei 2021-04-29 17:56

Having the world dissapear like this when you touch it is a really interesting idea. I would like to see more of this game, it could turn out to be a really cool platformer

fadrikalexander 2021-04-29 18:04

the main mechanic is pretty solid, but I think you have to find a win condition for the player to make the game balanced for players that are not interested into just getting a high score

quetzakol 2021-04-29 18:07

Pretty cool gameplay, it's very interesting and it fits the theme well. It would be interesting to develop the idea further.

There are many things that could be improved: the graphics are too basic, the music is extremely repetitive, the hitbox of the triangles is a bit too large, and there's no way to know when you're going to fall in the lava or not.

It took me some time to realize I could jump too. The arrows worked so I used that to move, but neither up nor space worked for jumping. I had to come back here to realize jumping was possible.

Nice game though.

mighty-mufflon-games 2021-04-29 18:25

I love how simple and challenging the game is at the same time. The music complements the gameplay, 'cause it encouraged me to reach the very top. Well done.delitor.jpg

2021-04-30 13:49

Great job! Few minutes I couldn't understand how to play, but later I got it and had a lot of fun! Max score 118 ;)

mrpouletbzh 2021-04-30 16:00

Good concept, really liked it! Took me two or three runs to completely understand what the game can offer. Nice little game, good work :)

whitecubegames 2021-05-02 07:26

Nice idea, good work!

leapyearboy 2021-05-03 09:53

Great work! Liked the audio loop and funky colours. Keeping this simplistic style with allowing the player to go deeper and pick up different scoring item/methods to gain height could open up this idea further.

diabolical-sloth 2021-05-03 16:50

really cool mechanic but it would have been nice to see a bit more content in the game beyond just survival

sacredbacon 2021-05-04 05:18

I like the style, the blackout environment on colorful background looks cool. The secret area was a nice addition. Run animation was smooth and the the music was spooky. I like the idea, but i think it would be better as a type of infinite fall game rather than racking up points until you fall to the bottom. Great job, thanks for the game!

substr 2021-05-04 05:26

Really interesting idea! I really loved your somewhat abstract parallax backgrounds too, they really added to the mood of this weird world that falls apart.

igor-kingamer 2021-05-09 17:31

Interesting concept. Jumping has some bugs. This could be one of those games with a moral, maybe that was your intention.

honey-pony 2021-05-12 19:21

The point I think is most interesting about this game is that there is a theoretical maximum score. That is somewhat unusual for a high score game, but I think it works really well here. I can't fathom the routing and execution it would take to get that maximum score, so I am stuck still trying to just get *a* good score, based on random chance, more or less.

I think that is pretty neat--a skill ceiling, but not one that is actually really visible for all players.

I noticed in the comments someone reached the "top" so I had to go back and look for that, and I think that is also pretty neat--having a sort of secret in the game. I think there is some sort of theme buried here... you can either rest here at the top, forever, but never get any score, or you can try for a high score and meet your inevitable mortality. I think there's something there.

So that's what I found most interesting here. Nice little highscore game. By the way my highscore is 82

benjamin-leroy 2021-05-12 19:28

I found the concept of the game nice, the music fits the universe well, good job

itsboats 2021-05-16 21:38

Really cool ideas here! The main mechanic is an awesome idea and I like that you flash the blocks before they delete and stop the character for a fraction of a second. It helps so you can plan your next move easier!

I think you have an awesome game here with a bit more polish

I made it to the top too! I don't know if there's some kind of meaning behind it, but I like the secret xD