FoonLudum Dare ExplorerLD48 → Deep Dungeon

Deep Dungeon

By deeemo

View on ldjam.com

CategoryRankScoreCount
Overall11983.3522
Fun7553.4522
Innovation15752.7022
Theme16952.8222
Graphics8923.7022
Humor12762.2017
Mood17052.6021

Comments

nuggetmchotdog 2021-04-27 00:01

I'm interested to play the rest of the game, but it seems I cannot reach the door of the first room, there is an invisible wall blocking me from it. Just letting you know.

deeemo 2021-04-27 00:04

Hey Nugget, thank you for letting me know! You aren't supposed to go through the door, just go up to the door (As much as possible) and press the E key. It works like that for all other doors. I should have made that more clear, sorry about that.

oxrock 2021-04-27 00:07

Hitting E near the door worked fine for me, maybe there was an update.

Anyhow, it's a cute game. I just really wish it had audio. But I could kill things, interact with things and move, so therefor it was a raging success!

abigailcorfman 2021-04-27 00:07

This is solid! Fun to play. I particularly love the different armors.

It took us a hot second to realize we didn't need to be right next to the enemies to click on/damage them. A way to visually indicate the range of your weapon would be neat.

thatanonoword 2021-04-27 00:10

Interesting game! It's a simple run around and slash enemies type of game. I found the necromancer to be quite difficult due to how much enemies he was spawning. Slashing with the sword also didn't really tell me much about where and how big my slashes were. Overall, great game!

megastrons 2021-04-27 00:20

I must praise the hud's design and the friendly simplicity of the game's sprites, it's all very clean and beautiful. However, I think there was a lack of variety in the items (there were times when I went through 3 or more rooms in a row with all the potions and there were always more potions), variety of rooms and enemies (I even faced the necremante twice and I was sad not to other boss), other than that, the necromancer's intelligence is low, the attack is extremely standardized and the bixos he invokes enter into each other causing us to expect damage and receive the damage of several bixos together that were inside one. But I thought it was a good game.

mrscythe 2021-04-27 11:47

Pretty fun game. I like the part where you can get better swords and armor. Also love the animations on the UI by getting hit or healed.

itssoisi 2021-04-27 20:17

Really good! The graphics are really cute and polished, and the overall mechanics like movement and attack play nice. I do miss some sound to make the experience pop, and I was a little offput after the first time I died and the game teleported me to the intro without a deathscreen or any sort of warning. I also feel a way to make sure the easiest levels spawn first would help a lot, since jumping into the action against four archers without any armor is an instant kill, and like I said, without a deathscreen, the jump to the intro is very disorienting. Also, I managed to reach and kill the Necromancer, but even after his death I was slayed by the ghosts I hadn't kill yet (I would've expected them to poof away with the Necromancer).

Overall I realy liked this. It's a very straightforward game, but no less fun for it. Great work!

vimlark 2021-04-28 00:07

Nice work and super cute. I said my feedback to you on stream. :)

nutella-files 2021-04-28 00:10

Fun game! I really like that you consume new potions automatically when you have full potions. The only complaints I have are that the boss doesn't do much except spawn tons of enemies, which can get pretty overwhelming as they spawn at a constant rate, making the boss hard to actually hit. Otherwise very fun and has pretty good replayability!

billnotic 2021-04-28 00:12

Cute graphics, attacking by targeting and being nearby felt strange, maybe have an attack animation that aims towards the mouse to make thing more clear? Overall though nice game :smile:

leginar 2021-04-28 03:30

This is a cute game. The attacking mechanics were a bit confusing at first. The effective range of your sword isn't very clear, and I ended up with the swarm room as my first encounter, so it took a while for me to figure out how to deal damage; however once it started to make sense it became a lot of fun. The way you have to sweep your aim through ghosts during the necromancer fight while alternating your focus on the boss was very satisfying.

zalos 2021-04-28 21:04

Love the art!!! The concept is good but some of the hitboxes a little strange, I was getting stuck on the wall at times or at least it felt like I was. Other than that was great!!!