igizzy 2020-04-20 03:22
Interesting base, but not sure what to do. Please add some instructions to the itch page or here as to what buttons do what.
Foon → Ludum Dare Explorer → LD46 → Rail Rush
By notaveerus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 488 | 3.47 | 22 | |
| Fun | 511 | 3.30 | 22 | |
| Innovation | 233 | 3.67 | 22 | |
| Theme | 345 | 3.85 | 22 | |
| Graphics | 913 | 2.72 | 22 | |
| Mood | 585 | 3.12 | 22 |
Interesting base, but not sure what to do. Please add some instructions to the itch page or here as to what buttons do what.
TRAIN!
It wasn't immediately obvious how everything worked here, might be good to add an explanation screen with controls and explaining that wood=fuel.
I found this quite hard, it seemed like no matter how quickly I was chopping I couldn't keep the train fueled up.
I like the idea of train as living thing! You have to feed the train :-)
Simple concept, but executed well and cleanly.
Interesting game! I found myself spam clicking on trees to chop them, is that the right way of doing it?
Resource (wood, fuel, time) control doesn't look easy after 30-40 seconds from beginning :)
Instructions ingame would be nice, but an idea very well executed. Game was fun once I worked out what to do. I'm also a fan of this very simple art style. Very minimalist.
However, on my 4th attempt, the camera stopped scrolling after about 5-10min. I think I ended up in the corner of the world. The tracks lead right into this corner, and when the train hit the wall it declared it as I lost. Was this a bug or a winning condition not implemented? I had a score of 4390
Intresting and simple
Once I realised what I was doing, it was quite a fun little game. I like the strategy at play here, do you move ahead to clear trees ahead of time or stay near the train to keep fuel levels up. Great entry!
Nice simple gameplay loop once I figured it out - though it seems very RNG heavy. My first game a tree spawned very close to the train and derailed it before I could figure things out; on the second game the train went for 30 seconds unimpeded.
Balancing chopping trees and refueling the train I think is a good mechanic - it feels like the kind of game which might be better with puzzle-like levels that are handmade! Nice work.
well designed loop for choping tree - adding fuel because you can not go too ahead of your train otherwise it will starve(out of fuel). This game is very fun to play with! good job
Nice concept i like it, but didn't feel very balanced tho.