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The Protector
The Protector
By james-gillespie
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 590 | 3.36 | 21 | |
| Fun | 400 | 3.44 | 21 | |
| Innovation | 579 | 3.21 | 21 | |
| Theme | 517 | 3.68 | 21 | |
| Graphics | 239 | 3.84 | 21 | |
| Audio | 690 | 2.66 | 20 | |
| Humor | 732 | 2.28 | 18 | |
| Mood | 480 | 3.25 | 20 | |
Comments
dob
2020-04-20 03:25
Graphics are really great. I had a very hard time figuring out how to fight or collect resources. I managed to chop some wood, and one time I got some metal, but I wasn't sure what control I was hitting or what I was doing that caused that to happen. I think some better instructions or more obvious feedback on actions would be useful. It didn't seem possible to fight, but I know it must be. I tried moving, swinging, clicking, etc., and couldn't tell if I was doing anything. Fun concept and really pretty, just a little confusing.
glavak
2020-04-20 03:40
The idea is very interesting, and the art looks nice That would be nice if it had a bit more juiciness, like flashing monsters when hit, faster hit with sword, and the numbers like "gold +2" after enemy dies would be very handy
Yeah I agree some juiciness and feedback for the player when they perform actions would be good. Thankyou for the comments :)
Good execution. There were a few errors from the log in the background. I got a screen shot of it but it didn't affect gameplay I don't imagine. The Graphics were pretty good. I like the shading you put into it and
Very cool! Played until day 11, just to see if there was like an ending or something. Enjoyed the game a lot. I really liked the minimap was quite useful. Very good gameplay loop!
If there was anything I could point out as something to work on; Wish the enemies had different drops of gold or ramped up in difficulty. The music could be more interesting and maybe have some in the town area too.
Nice game, reminds me of the mines in stardew valley. Cool concept, and great art.
lestat
2020-04-20 22:55
Cool graphics. Fun and fits the theme. Good job!
gquibao
2020-04-21 16:03
Good visuals and great concept! Loved it!
bereg
2020-04-21 19:56
Nicely done. The idea is great, it just needs some polishing.
Nice concept,really liked it, with some polishing, it can be even better
Really liked the graphics and the concept. It has a nice gameplay loop.
linky439
2020-04-24 19:28
Nice game!
I did run into some trouble though... I can see errors pop up in the command windows behind the game every time I "kill" something => " At: servers/physics_2d/physics_2d_server_sw.cpp:409 rock hit ERROR: Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead."
And I can't seem to pass day 3... ? On the previous day, the wizard asked for 41 golds and 1 iron, I had around 90 golds and 12 irons but the village didn't have enough resources?
Otherwise, a solid entry! The graphics are nice (even if it lacks a bit of animation), the audio is a nice touch. I'd have been nice to have a different sound effect when we hit the enemies than when we get hit, but it's fine this way.
Overall, a nice little game. Congrats!