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The Protector
The Protector
By james-gillespie
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD46 | Ever |
|
| Overall | 590 | 3.37 | 21 | 41.7 | 53.3 | |
| Fun | 400 | 3.45 | 21 | 62.1 | 68.8 | |
| Innovation | 579 | 3.21 | 21 | 45.5 | 54.2 | |
| Theme | 517 | 3.68 | 21 | 52.9 | 65.0 | |
| Graphics | 239 | 3.84 | 21 | 65.8 | 73.2 | |
| Audio | 690 | 2.67 | 20 | 11.0 | 23.2 | |
| Humor | 732 | 2.28 | 18 | 12.3 | 22.3 | |
| Mood | 480 | 3.25 | 20 | 41.5 | 51.5 | |
Comments
dob
2020-04-20 03:25 ♥ 1
Graphics are really great. I had a very hard time figuring out how to fight or collect resources. I managed to chop some wood, and one time I got some metal, but I wasn't sure what control I was hitting or what I was doing that caused that to happen. I think some better instructions or more obvious feedback on actions would be useful. It didn't seem possible to fight, but I know it must be. I tried moving, swinging, clicking, etc., and couldn't tell if I was doing anything. Fun concept and really pretty, just a little confusing.
glavak
2020-04-20 03:40 ♥ 1
The idea is very interesting, and the art looks nice That would be nice if it had a bit more juiciness, like flashing monsters when hit, faster hit with sword, and the numbers like "gold +2" after enemy dies would be very handy
Yeah I agree some juiciness and feedback for the player when they perform actions would be good. Thankyou for the comments :)
Good execution. There were a few errors from the log in the background. I got a screen shot of it but it didn't affect gameplay I don't imagine. The Graphics were pretty good. I like the shading you put into it and
Very cool! Played until day 11, just to see if there was like an ending or something. Enjoyed the game a lot. I really liked the minimap was quite useful. Very good gameplay loop!
If there was anything I could point out as something to work on; Wish the enemies had different drops of gold or ramped up in difficulty. The music could be more interesting and maybe have some in the town area too.
njm-games
2020-04-20 14:52 ♥ 1
Nice game, reminds me of the mines in stardew valley. Cool concept, and great art.
lestat
2020-04-20 22:55 ♥ 1
Cool graphics. Fun and fits the theme. Good job!
gquibao
2020-04-21 16:03 ♥ 1
Good visuals and great concept! Loved it!
bereg
2020-04-21 19:56 ♥ 1
Nicely done. The idea is great, it just needs some polishing.
Nice concept,really liked it, with some polishing, it can be even better
kiguel182
2020-04-24 19:00 ♥ 1
Really liked the graphics and the concept. It has a nice gameplay loop.
linky439
2020-04-24 19:28 ♥ 1
Nice game!
I did run into some trouble though... I can see errors pop up in the command windows behind the game every time I "kill" something => " At: servers/physics_2d/physics_2d_server_sw.cpp:409 rock hit ERROR: Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead."
And I can't seem to pass day 3... ? On the previous day, the wizard asked for 41 golds and 1 iron, I had around 90 golds and 12 irons but the village didn't have enough resources?
Otherwise, a solid entry! The graphics are nice (even if it lacks a bit of animation), the audio is a nice touch. I'd have been nice to have a different sound effect when we hit the enemies than when we get hit, but it's fine this way.
Overall, a nice little game. Congrats!