FoonLudum Dare ExplorerLD45 → Floatblox

Floatblox

By rewzu

View on ldjam.com

CategoryRankScoreCount
Overall3803.1123
Fun3772.8823
Innovation4302.6022
Theme3053.2323
Graphics2203.4023
Audio3502.2922
Humor3052.2621
Mood3452.9023

Comments

tero-pulkkinen 2019-10-07 07:10

tons of 3d graphics in the game. Mouse controls + w key was easy to figure out, but the screen kept flickering a little with 3d objects disappearing randomly from the screen.

jonasz999 2019-10-09 11:31

I enjoyed playing the game a lot!

I was really curious what will happen after I enter the portal :sweat_smile: Fortunately, I managed to find the crystal so now I know (no spoilers of course) :smile:

As seen on the screenshot below, the graphics are amazing in this game. I admire how many different models you were able to create in such a short time. Moreover, you also managed to add a few lightning effects :slight_smile:

Portal built

However, there are also a few issues:

* Sometimes objects can be placed in the air (as seen on the screenshot below) * You should add information about scroll wheel to the controls section :wink: It took me some time to figure out how to play the game because of it * From time to time, after cutting down the tree, logs immediately fall down to the void * I would also appreciate a small cursor because sometimes it's difficult to pick up an item

Furnace placement in air

vilcans 2019-10-23 21:49

Tried the web version on my not very good laptop, and the frame rate was pretty bad... I'll have to try the Windows version.

larnin 2019-10-23 22:32

The webgl version does not works well on my computer, but the desktop version is ok. On the web version, my game run at 5fps, and the mouse rotate at 500km/s. I like the low poly visuals, it's simple and effective. It look like the stone and iron have the same shape, it took me some time to understand why i can't put some stone to the furnance to build it. It must be cool if you can add something that allow the player to pause the game and unlock the mouse.

hiroboto 2019-10-24 00:24

Good game with nice graphics and interesting game mode but I have two suggestions. Though my pc is not so bad but the web version is having a serious lagging, i guess setting LODs would help but since this is a COMPO project I think it might be more applicable to replacing some of some useless/faraway environmental objects into pictures. Besides, the default location of objects to be put down is too near to the camera and that covers almost the whole screen.

rodrigo-robles 2019-10-24 02:03

Nice concept. Feels like an air minecraft: minecraft + toe jam earl + super mario galaxy. For improve: 1 - the build UI is not that intuitive; 2 - should be some feedback when you hit something.

hwaet 2019-10-24 06:20

This is a pretty big scope for a compo game! I liked the aesthetic of little floating islands in the sky, and it's impressive to have a build system in there! One thing I would recommend (at least for GL mode), add in a restart button for when klutzes like myself fall off the island ;)

dudum-lare 2019-10-24 10:00

Totally my type of game! I actually made something similar for this jam but in 2d..! The controls were smooth and easy to get, The graphics fits together, overall a very good game! Thank you for making this, I hope to see you in the next jam :D

good-enough 2019-10-24 19:18

Totally not my type of game, so it's hard to give an unbiased review.. I did enjoy the atmosphere, and the detail on the blocks and other 3d models. Great work creating all those in such a small amount of time!