FoonLudum Dare ExplorerLD44 → Galaxy Explorer

Galaxy Explorer

By jondalnas

View on ldjam.com

CategoryRankScoreCount
Overall2553.3320
Fun2193.2720
Innovation1523.3620
Theme3852.9120
Graphics3273.0820
Mood2673.0820

Comments

mossgames 2019-04-29 02:01

Cool use of physics! A tutorial would of help under what each structure does since it wasn't super clear.

pvtroswold 2019-04-29 13:11

Ok I probably just spent like 30 minutes playing, and I really like it a lot. What helped me was when I realized each planet has its own type of resource. I love how the scale of things rapidly increases, making you watch what you spend so you don't get stranded. I think I got a vague idea of what some of the buildings did, e.g., 'extractors' and 'observatories.' But I wasn't sure. I had fun though!

pixscope 2019-05-01 20:11

I liked it ! Nice game

slotha 2019-05-01 20:43

Very nice! I played it for awhile, not sure what i did but the player lost control and rocketed into a planet infinitely other than that, Great job!

fashionbatman 2019-05-01 20:48

Took me a little while to really understand what I was doing, but once I did I enjoyed it. Good concept!

hunter-x 2019-05-01 21:08

I like the concept - the physics engine for moving between the planets was fairly well done as well, if a bit slow to take off from the planets and a little too zoomed-in to navigate fully. As one of the other commenters mentioned the definitions for each building could be clarified a bit, and it seems like there's a lot of sitting around waiting for resources to accumulate at the moment, but it should be easy to rectify that with additional buildings, upgrades and gameplay mechanics in the future. Nice job!

link 2019-05-10 11:51

I loved this game. I had to restart after pressing right mouse, I did not understand what to do then. The idea of exploration is great. The physics is really good. Please keep working on this game.

veilastrum 2019-05-14 00:42

I like this game. However, the right-click button seems to not work very well-kinda forces you to restart the game after you press it, since the rocket silos don't come with their own rocket ships. I like how each of the buildings have key roles and their own place on each planet. That said, perhaps you should make the view zoomable, or perhaps include a very expensive teleport function in the future to warp between planets, haha. Nice work.

samlecreator 2019-05-18 04:01

Great concept! The gravity works really well, at times I felt I could get myself in orbit, which was fun. The builders were under explained though, and I had no idea what did what, or even, what I was supposed to be doing. Add some tooltips or something and I'm sure the galaxy will be a lot more explore-able! :D

jimbly 2019-05-18 04:22

That was a lot of fun! It took me a while to find the last resource type, but when I did, I quickly got a ship and refineries on every planet and I think I "won" =).

The right-click feature was critical, however it *STOPS WORKING* if you ever press *R* to restart the game (I'd be willing to bet it tries to cycle back to the non-existent ship from the earlier game ;). I had to exit out, start a new game, and then it worked.

Was a lot of fun paying attention to the physics of the planets without being able to really *see* them until I got close. I would have liked a little more feedback on what was going on with planets, and which planet was which resource (maybe use the same icons next to the arrows instead of just colors), which took a while to get used to.