FoonLudum Dare ExplorerLD44 → Soul Knight

Soul Knight

By apace and Raphnika

View on ldjam.com

CategoryRankScoreCount
Overall5603.4333
Fun5743.2533
Innovation3443.3533
Theme1253.9133
Graphics7443.2133
Audio4713.1532
Humor6292.7032
Mood5183.3532

Comments

enichols 2019-04-30 08:41

This is tough! I really enjoy the trading mechanic, it fits the theme perfectly. The knight's "legs" are a nice touch, too.

riper 2019-04-30 12:03

Almost original) Good game turned out, just a bit complicated:)

sciman101 2019-04-30 12:13

This is fun! Tough, too. One recommendation I'd make is that when you hit an enemy, they should get knocked back a little so you don't have to immediately jump after hitting them. Still, enjoyed it overall. Good work!

mimusangel 2019-04-30 12:33

Complex, but the theme is very well represented!

raphnika 2019-04-30 14:12

Thank you guys for playing our game and giving us feedback!

@sciman101 I thought about that, but I think it would make it too easy since you could just stand there and spam the attack button.

krassenstein 2019-05-01 01:26

Cool game! I didn't get to the shop, the slimes were super difficult and I liked that you gave the player multiple choices.

vagantb 2019-05-01 14:25

really like the classic artstyle and gameplay. The snowman is nice :smile: minor mistake to fix: the help is behind the title

hopeen 2019-05-01 17:51

One tough game, but I loved playing it, definitely has potential. The combat is a bit too difficult and not fair IMO. I agree with @sciman101 about a knockback mechanic, could be balanced with attack cooldown and enemies that parry or something like that. But, all in all wonderful game.

shuu 2019-05-02 07:35

Having some problems, I downloaded the game and ran it, however when I enter the second room I cannot get up on to the ledge. I tried every key on my keyboard and also a controller, but nothing seems to make you jump.

raphnika 2019-05-02 07:40

@shuu The 'UP' Arrow key allows you to jump. Try holding it to maximise your jump height. If you are still having problems, please let us know :)

peppsen 2019-05-02 08:50

Nice game and quite polished, I liked the idea. Not sure about the loop though, I got lost and didn't know how to progress. I’d also like the knockback effect and then you can make the game harder in another way.

nico-fallosch 2019-05-02 09:44

Nicel ittle adventure. I liked th snowman enemy xD just a tutorial ingame with key bindings ould be nice (btw you can move your character with 'A' and 'D' aswell but you can't jump with 'W' that was quite confusing on start)

notekri 2019-05-02 09:59

Cool game its very well made, the graphics are well made and the games difficulty is good, its not too hard, and its not too easy either. I really enjoyed playing this game, it was fun. This is a really good game. Well done.

ryano 2019-05-02 10:19

I enjoyed this game. The soul replacing system was clever and the bosses were challenging. Nice work.

massealex 2019-05-03 23:43

I really liked the main character design and the responsive controls, good job! As other mentioned, I was a bit confused at first because I used wasd to move. Other than that, really well made, congrats!

treslapin 2019-05-04 17:30

Really like the idea! I think this has so much potential. Especially with placement of your soul when you trade, that was a really cool strategic part. The combat could have been a bit more polished, I didn't like that I had to get hit to effectively kill the slimes, or run and tag them if I didn't want to lose health. I really hope you continue working on this after the jam!

dorkulon 2019-05-04 17:31

I liked the concept of your abilities being tied to your life. Really cool idea! The controls and combat could have used some work. Firstly, and this might be a personal preference, I would've liked the jump button to be the spacebar and entering door or interacting to be the up key. Secondly, I kept getting hit by the enemies as I was hitting them, which basically meant that combat turned into a game of hit and run. Overall, though, great job on this.

jeremy-ryan 2019-05-18 07:01

Made it to the boss, but couldn't defeat it :(

Nice game! Graphics are pretty simple but nice, and the mechanic of attacks tied to lives is pretty interesting. The level layout was a little confusing to me, but that was probably a design choice so you're forced to explore your way to the boss room.

Nice work for 72 hours.