FoonLudum Dare ExplorerLD43 → I Am Free

I Am Free

By marvalgames

View on ldjam.com

CategoryRankScoreCount
Overall4382.8320
Fun4422.6120
Innovation2903.0820
Theme4482.6920
Graphics2693.2520
Audio2373.0220
Humor3682.0520
Mood4132.5820

Comments

wskilljoy 2018-12-03 13:13

No game ):

2018-12-07 14:03

The camera controls were a little unwieldy in my opinion... I would have prefered it to be controlled maybe by the mouse wheel or something rather than tied to the mouse movement. The movement was also fairly difficult to control as it felt really fast. I didn't exactly know what the objective was, although all I could assume was it was something to do with the bubbles there, but it would have been nice to have some sort of tutorial or something to explain what was going on.

royur 2018-12-08 06:00

horay i manage to save all 12. kido.PNG

marvalgames 2018-12-08 06:21

Yay. LOL. I wanted to add a "win" condition where the "pods" all fly away

kaipi 2018-12-08 20:04

I liked the graphics ! I missed the tutorial but I managed to save some of the bubbles!

conrad123 2018-12-09 20:37

Cool concept. Definitely could use some polish and some randomness - I would love power-ups or random spawning locations of escape pods or something. Music was a bit repetitive but I liked the sounds a lot. Nice take on the theme and good work!

ursagames 2018-12-09 22:25

Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on the fifth day of Ludum Dare streams. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://goo.gl/N2rkr8

jfraser314 2018-12-10 20:39

The grid pattern plus the controls kind of made me motion sick, but that is probably on me. I wish there was a little more feedback (getting hurt, winning conditions, etc.) Either way, nice idea. Good job.

game 8.gif

digitaldude555 2018-12-14 12:47

Well its a nice concept you can build on, right now its more like a sandbox, I suggest maybe add a variable to control the number of enemies that spawn as well so player can choose. My main criticism is it doesnt really grab you I was finished with it in 5 minutes. I did have fun playing it though and it fits the theme. Good job.

omiya-games 2018-12-15 03:27

We started the stream by playing the executable, and since no instructions popped up, we were utterly confused as to how to play the game. I did notice the WebGL fixes this by adding a help button, but boy is this game incredibly cryptic on its rules.

oddballdave 2018-12-19 08:36

A very interesting concept. I don't think I've seen anything with this combination of mechanics before. With some extra ways to hamper the enemies, some more varied enemy types, and a few environmental hazards, this could be a full blown game. Good stuff :8ball:

pantoufle 2018-12-19 12:32

Nice game but quite hard! I like the graphics and audio. Good job!