FoonLudum Dare ExplorerLD43 → Sacriphylagus

Sacriphylagus

By igor-kingamer

View on ldjam.com

CategoryRankScoreCount
Overall4252.9022
Fun4232.7222
Innovation3682.8522
Theme3143.2722
Graphics3792.8022
Audio1803.2222
Humor2082.8820
Mood4042.6222

Comments

vilix64 2018-12-03 20:12

Such a cute game! :slight_smile:

aplite 2018-12-03 20:57

This is a fun game. It took a little while to figure out the balance between the bunnies and the weight of the overall ship.

The audio was a good complement to the game.

chaczyk 2018-12-25 20:52

Hahaha, interesting concept, I like that self made sound effects, I've made familiar ;)

papaver 2018-12-25 23:39

Cute game! I didn't really find a good use for the claws. I flew quite far (10k+), but unfortunately I didn't see my score before I died, maybe you could display a highscore somewhere? I enjoyed the music and sound effects. Well done!

cdunham 2018-12-26 02:41

Interesting game idea. I wish the claws would extend further or take less bunnies to operate. It might be helpful if there was a number that tells the player what their max weight can be. The meter for it looks cool, but for the last 5 minutes I played it was red, almost full but I could never tell just how much more full it could get before I start falling. The gameplay is nice and simple though, so you got that down.

cannedtuna 2018-12-27 19:36

I like the cute aesthetics, but i think the game should display how close the ship is to falling a little bit better.

capital-asterisk 2018-12-29 05:06

RIP: Law of Conservation of Mass

knarf 2018-12-29 11:20

Minimalist game but challenging, I scored 6000 after some tries :) I liked the different mechanics that forces the player to balance between carrots/rabbits/hooks etc and stuff even if the effects are not truly visible at first :) This could be a sweet little game with a few more *juice* and polish! Cheers!

tim-eriksen 2018-12-31 04:41

The sound effects are perfect! Nice little game. It got a bit frustrating when I keept forgeting that there are no bounds on the edges of the screen, so I died when I tried to avoid an asteroid though. All in all a job well done!