FoonLudum Dare ExplorerLD42 → Kingdom Brunel in the Temple of Teacakes

Kingdom Brunel in the Temple of Teacakes

By temmy

View on ldjam.com

CategoryRankScoreCount
Overall5013.1522
Fun4443.1022
Innovation6732.3722
Theme6292.8522
Graphics3903.1722
Audio2743.1222
Humor753.4421
Mood1843.3121

Comments

temmy 2018-07-22 17:26

Heeeey!

Looking forward to getting stuck into LD42. Although, I'm still having fun cracking on with my LD41 game haha.

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Come follow its development over at @Hi_ImTemmy on Twitter and let's talk gamedev awesomeness.

gulfick 2018-08-13 14:25

Nice game man!

alexander-tan 2018-08-13 14:27

Hey pretty nice game you have there, the controls are as sensitive as a 5 year old child though

adonisdevs 2018-08-13 14:27

That was awesome! I got 46 points. When a game has funny dialogue, that's always bonus points from me. The character movement was also very fun, and this game definitely seems like it would be good to speed run. It was a smart addition to remind the player about the jet-pack on death, because I didn't know I had one in my first play through, and after learning the new mechanic, the game became a lot more fun :)

danielefisher 2018-08-13 14:29

Seemed nicely put together.....need to know if you have a jetpack from the start cause the jump needs tweaking. Audio was very distorted too....not sure if it was the web player though. All in all, Good JOB!

laytanl 2018-08-13 14:31

Pretty cool game, not quite sure what it has to do with the theme tho, the audio gave me a good laugh and i kept playing untill I finished which is a good sign. It was pretty frustrating that you could not really see if you were going to hit your head on the ceiling. Keep it up man!

sewerbird 2018-08-13 14:32

Sensitivity of controls was pretty touchy, but I really liked the sound design. It was a little difficult to see, and the motion was a bit floaty, at least for me. Good show though :)

temmy 2018-08-13 14:33

@laytanl Thanks for playing! Re the theme; I was thinking of the classic Indiana Jones traps; i.e. running out of space as the ceiling comes down or the walls come closer in....etc

temmy 2018-08-13 14:34

@adonisdevs Yeah...that jump is a bug, not a mechanic! Only found out from a friend it was possible after posting it up. Haha! Unintended features. ;)

akaneiro 2018-08-13 14:35

Cool idea! Quite difficult at the beginning but when you get it, it gets easier. I would love to see more different paths and levels :)

randomphantom 2018-08-13 14:36

Jumping is a little weird (didn't realize it was a jetpack?) and you seem to get caught on walls. It's a little hard to see the ceiling and to judge the distance where you'll bump your head. Had fun finishing the level though.

dr-monkfish 2018-08-14 15:34

Cool idea! I liked the minecraft style graphics, and the little audio voiceovers were funny. I would have liked to not have to click to pickup the cakes. I feel like if the game is based on time, I was wasting time trying to click things. I would have wanted to just run over them to collect them.

awix 2018-08-15 07:20

A good game idea, the music should be improved. The graphics are good. Try our game too, maybe you'll like it)

randytayler 2018-08-17 19:12

OH MAN those controls are sensitive.

Very funny, though, and I'd like the speed of the ceiling collapse - plenty of breathing room, with the music providing the tension. Nice.

deaymon 2018-08-21 22:34

That was fun! Wish there were more levels. The mouse sensitivity was a bit hard to work with, though :sweat_smile: Got 96£ after some runs, did I get them all? :thinking:

mza 2018-08-22 10:09

Had a real good time with this game. The shaking effect felt a little wierd at first as it was shaking all the time as oppose to gradually becoming shaken from still. It wasn't 100% obvious that the ceiling was collapsing. Either way i had plenty of time to collect the teacakes which is nice. Level design is cool too.