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Ascending Assault

By walnoot

View on ldjam.com

CategoryRankScoreCount
Overall3483.4023
Fun3573.2522
Innovation2213.4523
Theme3593.5723
Graphics3453.2823

Comments

rialgar 2018-08-16 19:43

Totally awesome. After I got the hang of it, I loved it. The fact that you will basically be unable to change anything in the lower layers when setting up the next is brilliant.

My strategy was to add another command center on the next level, remove the ramp and let them work separately. That way the workers stopped running so far and stayed closer to the production.

After I figured that out, it became easy. That is no issue, though, I really enjoyed figuring it out and reaping the rewards.

antonsem 2018-08-16 19:57

Needs a little polish but cool idea and good execution. Reminded me of Dune II on Sega for some reason :)

joran 2018-08-16 20:08

Wow! Just wow. Best game I've played jet. After getting used to the controls I was hooked to the game and HAD to beat it. With 3 floors and about 30 Robots I managed to finally defeat the Enemy. This game feels really polished and I had much fun playing it.

cristihkj 2018-08-18 14:08

Great game! Very cool and interesting! :D

shess 2018-08-18 15:48

Sweet minimalistic game, very engaging. I really dig the graphics. Most impressive you managed to complete it all by yourself!

betamorfosis 2018-08-19 10:38

The sea is yours to dominate ! I finished the game and really enjoyed it, thanks for your submission :)

quadtree 2018-08-20 04:36

Pretty nice! I especially liked the way the two resources are fairly well balanced, in that initially you need steel to build but artillery costs a lot of fuel.

bobismijnnaam 2018-08-21 10:18

I really liked the idea of me giving out orders and the minions executing them in a no-nonsense manner. However at some point they kind of broke down (I think after building the second floor) and I had to order them around manually, which I didn't like as much. It feels like it takes ages to get my first artillery cannon, but I'm a hopeless strategy player so that might be the cause as well. The controls felt solid and the look and feel was nice and to the point as well. Sounds were simple but made the game just that little bit better. If it would've been possible to upgrade certain stations or workers as well I think the game would've been even more interesting than it already is.

team-on 2018-08-28 20:37

Great idea! Really extreme space managment.

scottyseus 2018-08-29 21:37

Pretty sweet game! I couldn't figure out how to have multiple ramps - I had to destroy my old ones to keep building up. Was that intentional?

walnoot 2018-09-01 12:35

@scottyseus Hmm weird, it is possible to make multiple ramps. I think it's caused by the fact that the ramp takes up more space that the model really shows, so it can be unintuitive where it's allowed to place a ramp.