stellary 2018-08-12 02:07
Simple and challenging game.But no idea what "Relocate" can do.
Foon → Ludum Dare Explorer → LD42 → POP! Save Person McPersonFace
By sixbeeps
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1186 | 2.69 | 23 | |
| Fun | 1171 | 2.50 | 23 | |
| Innovation | 1172 | 2.42 | 22 | |
| Theme | 1205 | 2.38 | 23 | |
| Graphics | 1141 | 2.28 | 23 | |
| Audio | 481 | 3.10 | 22 | |
| Humor | 2.28 | 18 |
Simple and challenging game.But no idea what "Relocate" can do.
@stellary Relocate puts the Bubble Point in a different location.
Nice job on this one. The music makes me feel like i'm playing a N64 racing game!
I like the music!
For some reason the controls felt reversed to me using keyboard controls. Am I insane?
The music is pretty spot on, as @ian-kettlewell mentioned I also felt the controls were inversed. You should die if you get off the platform/ground.
Great music, clean and simple game. It made me a bit motion sick... so sorry i could not play it more. My top score is HIGHSCORE! XD
I managed to get to level 5. It was pretty fun, though the weird controls made me sick. Plus, the bubble spawned out of the area sometimes. As others picked up, the music was spot on. Overall, a good entry. Keep making good games.
Sound is very good in this game, but the controls get me very confused; I feel left and right are reversed as A turns right and D turns left. I spent so much of the time pressing the opposite direction to what I wanted to go (I haven't played a lot of games with tank controls, but I don't remember them working like this.
@zachw136 An N64 racing game, huh. Interesting take on the music :)
@ian-kettlewell + @dalbinblue Thanks! Yeah, I've been getting lots of people saying that the controls are inverted. I kinda wish I added an invert option now...
@mazzletov That was a though I had about the platform, however, I didn't think that was realistic with the "Don't run out of bubble" concept. Maybe if you respawned in a couple of seconds afterwards? I may patch this game afterwards to test the idea.
@scott-purcival + @bladesides Sorry to hear about the motion sickness! With the patch that may or may not go out, I will look into a better camera. I do agree that the stage shouldn't rotate, but the player should.
I got motion sickness from playing around a few minutes but here is my opinion on the few minutes I spent in the game.
I immediately got the controls wrong as soon as I started. I feel like left and right (A, D) are inverted. My brain kept kicking in with skills from GTA and other games about how to properly reverse and go forward but it was always wrong when I didn't concentrate on the gameplay. When I did concentrate it was a bit better but that increased the motion sickness factor massively.
The graphics are simple and get the point of the game across. I would suggest maybe binding the action buttons to the user's keyboard and letting them keep their hands off the mouse.
Otherwise, it was a great concept.
Same as dalbinblue, I wished the left and right controls were inverted.
The intro was so calm, and then the game was intense! The music and the countdown timer really put the pressure on! The controls are confusing, but it kind of adds to the challenge.
I like the map loop!
Simple game, well executed. I might have a headache because of the camera now but that doesn't mean I didnt enjoy it!!! @andy-d I actually thought about the music in the same exact way - heart and soul almost to some sort of electrorock type thing definitely surprised me. Well done!