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LD 41 - A Bite of Profits
LD 41 - A Bite of Profits
By angelbait
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 691 | 2.37 | 26 | |
| Fun | 691 | 2.10 | 26 | |
| Innovation | 680 | 2.34 | 25 | |
| Theme | 644 | 2.72 | 26 | |
| Graphics | 647 | 2.35 | 26 | |
| Audio | 403 | 2.62 | 26 | |
| Humor | 212 | 3.06 | 26 | |
| Mood | 613 | 2.31 | 26 | |
Comments
I feel like this isn't anything new, just a pokemon clone with added features. The music was funny at first but because it was a short loop it got irritating after a while. Also, the text goes by so quick its hard to read it, and the movement could use some work. The game mechanics were pretty good though and I think this game could be good if it were more polished.
incobalt
2018-04-23 22:43
The music was a bit too fuzzy for my taste, but I'm impressed with how you put it together! The instructions don't stay on screen long enough to read, so I didn't know what to do at first. There were also some issues with the UI, the health bars were way larger than they should have been. I can see that you wanted to put a lot more into the game, but the concept was interesting!
Nice work! I like the paintings for the monsters, definitely builds the mood a bit.
kensou
2018-04-23 22:45
Best music ever =) I have some issue's in webGL version. Menus wierdly streches in window mode.
@all Sorry homies! I totally forgot to A) test the battle UI in RL setting B) Turn off my developer speed text. Thanks for enjoying what you could! I definitely spent so long building the pokemon side that I couldn't build the business management into it. Thanks for trying ya'll <3
sirikan
2018-04-24 02:55
Nice work. Music made me laugh too :).
I think this was a very solid start! I'd love to see this further fleshed out. Some of the scaling is goofy but that's likely because if you don't set the scale or anchors in Unity, on different resolutions any sort of stock UI elements get really stretched.
profit
2018-04-24 05:30
Yah the music was great. Just got done telling someone else to just use a mic and there voice to finish the game audio.
you could remove developer text. that seems like bug that can be modified after the fact. ludum rules. :)
ryzy27
2018-04-24 10:25
That's some sweet music you got there! I couldn't use my Sires, it always said that I don't have any. I guess it wasn't implemented.
I wish that the health bar would go down instead of always being all green. Biting would be much easier.
Overall great job!
What a music x) It can be a nice game, but some things are odd : why there is a green arrow on my player ? ^^' and the randomness make the game quite empty. Too bad. But the concept is quite cool.
Keep coding :)
Umm, music is funny but it gets repetitive because it's a short loop. It's confusing at first, but when you get the hang of it, it's okay. The game doesn't look good and the movement is bad. But had a good laugh at the music and the concept is okay.
t8kk
2018-04-25 12:11
I really like the concept and theme you came for this idea.It was a little tricky to find enemies first but eventually i got to fighting some opponents. I struggled to get away from the sun getting by running too far hehe. Overall nice job angelbait, the concept is something worth exploring more!