dangerousfat 2018-04-24 03:59
This is a neat game, it's impressive that you did it by yourself. Congratulations! Feel free to give my group's game a play! https://ldjam.com/events/ludum-dare/41/elite-beat-zombygons
Foon → Ludum Dare Explorer → LD41 → Grow Germinate upGrade entanGle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 856 | 3.17 | 25 | |
| Fun | 893 | 2.93 | 25 | |
| Innovation | 906 | 2.95 | 24 | |
| Theme | 975 | 2.97 | 24 | |
| Graphics | 870 | 2.97 | 24 | |
| Audio | 365 | 3.40 | 24 | |
| Humor | 929 | 2.17 | 22 |
This is a neat game, it's impressive that you did it by yourself. Congratulations! Feel free to give my group's game a play! https://ldjam.com/events/ludum-dare/41/elite-beat-zombygons
Have no idea what I'm doing :( Loved the music, though. Congrats on the game!
Nice music, good art and fun idea. Very well done!
Lots of fun. Wish the baddies hurt you.
Nice mash-up, audio and presentation. I wish my clicks would be just a little more responsive so I'd understand if I was moving the camera or spreading my roots :)
Nice game but I had some trouble with getting the resources I wanted. Especially getting more suns. I was mostly just hammering E to get enough resources since there didn't seem to be anything bad happening to you anyway. Could use some balancing but I enjoyed the art and music and had a relaxed time :) :thumbsup:
I liked how little pressure there was, I feel like for a gardening game it's very fitting haha. It gets repetitive eventually, but for a jam game it's pretty impressive how long I stayed invested.
@Badical Ahh, sorry it wasn't more clear. Glad you liked the music at least
@DangerousFat Thanks. I had a lot of fun wearing different hats
@Team Orange Pop Yeah. Probably would be an improvement. I was a bit worried about not being able to balance in time and locking players out. Should have added at least a bit of danger though.
@Poorwill no doubt. I had a few other bits of feedback in mind that I just completely whiffed on at crunch time.
@Sibi I probably should have given some more thought to resource costs. I'm glad you enjoyed some of the aesthetics.
@Autumnotopia I'm glad you enjoyed it. No doubt there could have been more varied content. I did want there to be a pretty relaxed pace. I'm glad you got a fair bit of gameplay out of it.
I thought it was a bit rigid at first, but then i saw you did it all by yourself , so congratulations for the effort. I love the idea of having "war fogs", not usual in games like that. I raised up my vote by 1 point, for the work : D
@HPMNK Just wait till you play the sequel "Frogs of War." That'll really impress you. Kidding aside, thanks for the feedback. There are a lot of improvements I would have liked to get to.
a simple tutorial would be really helpful. i was confused on what to do until i noticed that your resources goes up when you end your turn. but overall, great job!
Pretty interesting and relaxing little farming simulator you have going here. Not much to do objective wise, but otherwise plays well.
My sunflower empire rules over all! Muahahahahaha! Oh, also, cool game. Well done.
@Kovakomes be a kind overlord please
Nice little game! Visuals and music work quite well :)
It's a bit difficult to keep track of different plants you own. And do the enemies attack/can you actively defend against them or are they just randomly moving?
Apart from that, good entry! :)
@Beebo Studios Quite a lot I didn't get to unfortunately. You can fight against the weeds by building next to them and choking out their resources. The mushrooms will try to spread spores to random tiles within a certain range before dying off.
Had I made it a bit farther, the baddies would have been able to harm you and hamper your resource growth; you would have had defensive growth options.
Thanks for taking the time to play and give feedback.