Foon → Ludum Dare Explorer → LD40 → SpaceCab

SpaceCab

By bobombe

Percentile
CategoryRankScoreCountLD40Ever
Overall5053.073222.631.2
Fun4373.083234.444.0
Innovation4322.953234.236.7
Theme2503.623264.060.3
Graphics4852.903220.525.9
Humor4672.212812.319.1
Mood5502.56289.012.7

Comments

teekeks 2017-12-04 09:54 ♥ 0

A tutorial on what was going on or what I had to do would be awesome. Otherwise surprisingly fun!

conorod 2017-12-04 13:15 ♥ 0

Took me a minute to figure out what to do, but once I did, it was a lot of fun! I love how the little passengers follow your cab in particular. Nice job - I'd actually love to see a more polished release of this down the line!

bobombe 2017-12-04 13:30 ♥ 0

@conorod Thanks, me too ... I might try to improve it in some time. I had a lot more Idea to add ...

harry-jacobs 2017-12-04 13:31 ♥ 0

As has been said already some kind of explanation about what to do would be helpful. That said it was actually pretty enjoyable. Cool concept.

bobombe 2017-12-04 13:46 ♥ 0

I put some explanation in the description of this post.

william-bundy 2017-12-04 13:56 ♥ 0

Nice work getting something done; I really appreciate the silky smooth 60fps. A few words in the opening about your goals would go a long way to demystifying the game (if, like me, you skip over the blog post); but I figured it out eventually.

mess110 2017-12-04 15:26 ♥ 0

Cool idea. First try I ended up picking as many as I could. Second try I tried to be smarter about it. Nice game.

simone 2017-12-04 16:30 ♥ 0

Nice, even if some (maybe very simple) sounds would have helped a lot! ;)

gwolf86 2017-12-04 19:49 ♥ 0

Nice work, this was really fun. It took me a while to figure out exactly what I had to do, so some short tutorial text would have been nice. It was also a little hard to see the brown against the black. Other than that, it was really good. I'd love to see a more polished version, I think it'd make a great mobile game.

strelly 2017-12-04 20:42 ♥ 0

Really fun little game! I liked the concept, it's perfect for some quick rounds when you need to kill time, I had that in mind when designing my game too, but really, good job!

I'd make the resolution changable or a bit smaller though, cause I have a 1280x720 monitor and can't see the whole game :(

bobombe 2017-12-05 08:25 ♥ 1

@strelly Sorry you can't see everything, even if my laptop is only 15' I have a good resolution and the game felt small ^^. I will keep that in mind for future devs. Thanks

mipelius 2017-12-05 12:26 ♥ 0

It took me a while to understand what's going on in this game, but that was because I was too lazy to read the description. I enjoyed the game, but maybe in some point I would have hoped to see it evolving (i.e. getting gradually harder). But anyway, the theme was nicely interpreted and I think the game has fresh approach to SHMUP genre.

sirikan 2017-12-05 13:22 ♥ 0

Took me awhile to figure out what was going on but got it eventually :).

Nice work on doing a game in c++ too.

oson 2017-12-05 18:10 ♥ 0

Nice game idea. Although i don't quite understand the pod drop off mechanic, it seems to only works sometime when you reach a planet and have pods of the same color? The game meets the theme really well. Some funny sound effect when crashing into other cars etc would have been a big plus tho!

schizoid2k 2017-12-06 00:32 ♥ 0

Nice game, but I do have to agree that a short tutorial or some more info would help. Once I got the hang of it, it was fun to play. Thanks!

bobombe 2017-12-06 08:50 ♥ 0

@oson Yes, you bring pods to their home planet, they don't want to go to another planet with other people of other colors (fucking racist^^). For the sounds, I didn't get enough time to make a proper level, so sound effects ...

raziyya 2017-12-06 12:31 ♥ 0

Interesting concept and the Other spaceships were really fun to dodge around. Could have done with some sound but I understand that you ran out of time on this one.

Great game for your first Ludum Dare thought! Congrats!

oxrock 2017-12-06 13:38 ♥ 0

Took a minute or two to understand what was going on, once I did things got more fun though. The lack of time really shows with the absence of audio though, I suggest just throwing a few bfxr sound effects into your future jam games. They're super quick to make and are so much better than nothing at all. Anyhow, nice entry overall, good job.