FoonLudum Dare ExplorerLD40 → Dem Colors

Dem Colors

By tthe

View on ldjam.com

CategoryRankScoreCount
Overall10012.9222
Fun9552.7821
Innovation8772.8222
Theme9552.8621
Graphics10102.4722
Audio7051.7516
Humor9651.7017
Mood10602.2619

Comments

lugdumdare-team 2017-12-05 11:41

Nice concept and gameplay. It's quite difficult to see towers that are on the same color tile. Maybe you can make towers colors darker than tiles. Graphics fit nicely the gameplay.

Nice game overall :)

dudum-lare 2017-12-05 11:43

Okey, so I have played for a while now!

Concerning the graphics, it’s kind of simple but it suits the game. I like this kind of art-style and it felt good to look at!

The only thing I wish you could have added is some sort of audio, maybe some sound effects or a simple music track. It would have set the mood a bit higher.

Overall I enjoyed this game and had an amazing time playing it for about 20 minutes. Thank you so much for this experience and good luck in the future! Have an awesome day, and I hope to see you in the next jam!

// Isak from @liquidbrain

rixium 2017-12-05 14:17

Really cool. I love that I can see the paths that things will take before the wave. It's a shame you didn't include audio as it would have really helped. The zoom function surprised me pleasantly, on my tiny screen. Awesome!

bificommander 2017-12-05 14:19

A fun little game. The graphics are simple but fitting (though I agree, some outlines on the buildings would be nice if you're gonna promote putting blue buildings on blue tiles), and the chaotic plethora of beams during battle give me that sweet TD rush of watching an enemy horde faceplant itself on my defenses.

Regarding the theme though: The game gets easier as the map grows, since I can make my spiral path of AoE doom even longer (if there's a better strategy than hemming the enemy in along a spinal path made up of AoE towers, I haven't found it).

And as a last note: Perhaps add some visual feedback of what the slow-towers are doing (or, if that already exists, make it clearer).

rature 2017-12-06 12:47

Very cool, it would be very nice to have the possibility to choose a CMY mode at the beginning of the game, you know, for painters :)

2017-12-06 13:00

Hi, really nice game! got killed at wave 10 !, too bad there is no way to get back some life :) I was wondering if building a specific colored building on a same colored ground was generating a specific bonnus or not.

tthe 2017-12-06 16:00

@rature: I was thinking about the possibility, maybe if I continue the development, I will do so

@olaf666: There is a bonus! Building a red tower on a red tile for example grants that tower a 2x damage bonus.

mathiouza 2017-12-06 20:52

Cool concept ! Too bad that there is no tutorial for explain the game in the game. A music would be appreciable too.

Keep coding !

tthe 2017-12-06 22:01

@mathiouza : Yeah, I made some kind of a music for the game, but in the end I didn't like it that much, so I left it out. Also, I wanted to polish the UI instead of a tutorial, because I figured I could write down the instructions needed to play in the submission itself ... Anyway, I did work on fixing these things, but I think that the ratings should be given for the game that was done in the given time, not the fixed updated version ... Thanks for the feedback :)

shivur 2017-12-07 03:01

Very cool concept.

alleskapaul 2017-12-07 21:46

I liked that you showed the paths, its a solid TD game! I did miss some background music and I don't think it is a very unique game, it just a good TD game.

vfabien21 2017-12-10 18:44

Hey, I am impressed, with what You have made in such a short time. I haven't played many tower defense, but it looks innovative. And I like that we can take our time in the building phase and the control you gave us over the tower to destroy. Ennemies are still a bit mysterious to me. But that's a nice game.

vfabien21 2017-12-10 18:44

(double post. Sorry)

btwj 2017-12-15 15:02

While this game may not have the best-looking graphics (although they were still fine), it feels like one of the more complete games I've encountered so far. It comes with a decent amount of depth and strategy for some very simple mechanics and rules. As some have mentioned earlier, the game does have some balance issues later on, so maybe some tweaking could be made. With a bit more polish, I could see myself playing this game a lot. A minor bug would be that the text flows out of the boxes in the tower selection screen. Overall, a simple game that has a surprising amount of depth. Good job!

umsingelopugmanco 2017-12-18 13:53

Dem spiraly spirals.

Nice tower defense game. I would've liked a menu button for undoing some things. Sometimes I place a tower at a wrongly colored tiled and then have to live with that regret for the rest of my life.

There was no audio for me, though.

Thanks for making a multiplatform game, but maybe making a build (with a script to run for each platform. Would've made it more accessible.