FoonLudum Dare ExplorerLD38 → The Underventure of Polin

The Underventure of Polin

By manolo-rei, Mabel Mariz, Mateus Trigueiro, Nicolas P Leme, CezarGL and Joao pedro Figueiredo

View on ldjam.com

CategoryRankScoreCount
Overall2093.6632
Fun1743.5632
Innovation2743.3332
Theme1973.7632
Graphics874.3632
Audio1623.5831
Humor1613.3131
Mood853.9331

Comments

nahkala 2017-05-06 22:37

Loved the animations of Polin :heart: So cute!

Enjoyed it but quickly got frustrating without any checkpoints (or maybe I just suck and never reached one)

pankamil 2017-05-12 15:47

The graphics and audio are super-cute, but it's a shame you have to repeat such a huge level everytime you die. Quite frustrating.

Also, I think that controls would get a lot better I could just see my cursor, and point the direction with it. It's clear this is exactly how it works now, just the presentation is not right – my invisible pointer can be all over the place and I have to guess where it is now, just by looking at how fast the direction dot changes place.

feltip 2017-05-15 19:42

Amazing visuals, super love it. Very frustrating though. Good entry :)

danhett 2017-05-16 09:25

Deceptively hard, but your little dude is adorable. I can't stay mad him.

buteratosgames 2017-05-16 10:54

Wooow! Cool art!!! Love it!

foolmoron 2017-05-17 03:19

Suuuuper cute game. Great presentation overall. Really wish the mouse sensitivity was higher, or you just had a free-floating cursor that you could click around with for more responsive movement.

qzqxq 2017-05-17 04:34

I played a few times, eventually getting to the centipede enemies before giving up.

The biggest complaint I have is the lack of checkpoints. It was okay when I died at the spikes near the beginning, but after getting quite far into the game, I don't want to replay through everything I already did. If you do end up making a version with checkpoints, I'd be happy to play it all the way through, but right now I have no interest in replaying the first 5 minutes of the game over and over again.

Other than that, I thought it was quite nice! The visuals and music are very polished, and the player character is extremely cute. The part where I had to get past the creatures that were moving back and forth involved some nice puzzly thinking, though it would have been nice to demonstrate to the player in-game that you can click again to let go, because I had already forgotten reading that in the instructions and got stuck for a bit. I can imagine some really fun levels that could be made with this mechanic (and perhaps you did make them, since I didn't see the whole game).

One more small suggestion (it looks like others have already made this point, so I'll just pile on): have a cursor on the screen, as opposed to just a white dot a fixed radius around you, since that would make positioning yourself a lot more intuitive. Right now it's pretty annoying since you have no clue where your mouse is.

Honestly, the lack of checkpoints is a pretty big bummer since I really do want to see the whole game, as it looks great and has some cool mechanics. I did have a decent amount of fun, though, so nice work!

jk5000 2017-05-18 13:30

This is a super cute game, that is overall fun to play. But a checkpoint system would be really great, and I would have liked a bit more to do.

pascalman 2017-05-18 14:36

Cute art! I like it! Great job!

anubhav-kashyap 2017-05-18 15:34

Really nice art and sound effects! Loved it! :thumbsup:

misterstripey 2017-05-18 15:48

Great job polishing up the audio and visuals. It was a very cute game and the gameplay was deceptively challenging! I echo a lot of the other comments in that I quickly lost motivation due to lack of checkpoints/ having to go through the beginning of the level.

Amazing music!

hunttis 2017-05-18 17:59

Like mentioned above, seeing the cursor would improve a lot. For some reason on my mac the cursor showed up after I took it to the top edge of the window and it bugged somehow and started showing :D

After that happened I enjoyed the game quite a lot. The graphics remind me of "World of goo" and the gameplay was smooth enough to be interesting :)

rodancheg 2017-05-18 18:00

Cool graphics & audio. I really enjoyed your game!

nicolas-p-leme 2017-05-18 23:19

Hi everyone, Polin's programmer here. First of all thank you so much for the feedback, it's really amazing to see such a great community come together.

We've talked and decided to fix/add some requested features to the game so we can have some closure on the project. So I've added **Checkpoints** and a **Mouse cursor** to the game. I hope this will improve the experience for all of you. All of this is available on the new itch.io page we've created !!

Enjoy and thx again !!

PS.: @hunttis @misterstripey @jk5000 @qzqxq @pankamil @nahkala

noseminer 2017-05-19 01:51

Loved it! Absolutely adorable art and the sound effects and music fit so well with the art. The checkpoints were also a good idea since there were a few parts that took me a few tries to get passed. I could see it being quite fun with a touch screen on mobile.

clemzd 2017-05-19 10:30

A sweet game, fun to play! I think you should change the sound when the player left click, sorry but it's quite annoying ^^

manou 2017-05-19 12:30

Nice idea and cute graphics + audio, good job !

daisychubb 2017-05-19 13:49

Wow very cute graphics, but more importantly - FUN gameplay! Great job. Would love to play with on mobile.

richard-michael-smith 2017-05-19 16:12

This has an excellent "pick up and play" quality to it. As others have mentioned - a check-point system would be nice - when I died I didn't want to go back and do it all again! The graphics are great and the music fits well. I can imagine it would play very well on mobiles and tablets! Nice work.