powerspark 2017-04-26 00:46
I only seemed to be able to interact with the grid when my mouse was near certain edges of the screen, maybe something's blocking a raycast? I couldn't figure out how to place blocks either.
Foon → Ludum Dare Explorer → LD38 → Giant!! A LD38 Game
By twistashio
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 777 | 1.94 | 20 | |
| Fun | 771 | 1.77 | 20 | |
| Innovation | 772 | 1.83 | 20 | |
| Theme | 695 | 2.55 | 20 | |
| Graphics | 1.66 | 11 | ||
| Audio | 2.00 | 9 | ||
| Humor | 664 | 1.47 | 19 | |
| Mood | 748 | 1.82 | 19 |
I only seemed to be able to interact with the grid when my mouse was near certain edges of the screen, maybe something's blocking a raycast? I couldn't figure out how to place blocks either.
@powerspark I realized the mouse issue its a bug! I am fixing it in tomorrow's bug fix update so tune in then! Thanks for the feed back!
It looks kind of interesting, but unfortunately I can't seem to place anything. The building indicator only seems to follow the mouse half of the time too. The music is really good, though.
@twistashio Apart from the mouse issue, the main menu does not scale (buttons are off screen).
@stoemason Yeah i fixing that now and will be up about 4 or 5 est
@veralos Yeah i know today fixit
hey ive had the same problems that others have mentioned. the music, however, is fantastic!
@xxdoombox Thanks I just fixed them in a new update
I played this on Livestream a Few Days Ago: https://www.youtube.com/watch?v=uiOC3F43xF0
I didn't find the core game loop, but it was cool to see a base building game. I'd love to see it expanded on to include some external engagement... maybe the occasional base raid?
Also, please, a Web GL Build!
Great entry!! I like the idea about building own base. There should be guide or something to help start and have more fun of playing. Well done!!
The Game Design it's not good, so I recommend you try to study this, however it's a good game!
It's an interesting game, needs just that extra bit of polish. Music doesn't seem to match gameplay. The AI works nicely though.
I have to say, this isn't very fun. The graphics are okay, and so is the music. But it isn't *fun*, which is really what you need. I like the how you interpreted the theme though. If you kept working on this and added a *lot* more features, it could be good. Controls are a bit funky too, but I don't know how to specifically describe it.
Great entry. Good implementation of AI given the time constraints. It could benefit from a bit more direction, maybe an objective of some sort, and the music choice could perhaps be swapped for something a little bit more ambient given the quite laid back/slow pace of the gameplay.