FoonLudum Dare ExplorerLD37 → Tank battle(for lack of a better name)

Tank battle(for lack of a better name)

By senor-salty

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CategoryRankScoreCount
Audio5282.33
Fun5712.94
Innovation8032.20
Theme8242.56
Overall8302.69
Graphics8342.00
Coolness133330

Comments

ajayajayaj 2016-12-14 13:31

Good game. 4/5 game. I would suggest making the SFX a little quieter.

ajayajayaj 2016-12-14 14:25

GaME

blaster391 2016-12-14 19:31

Fun game! Was a bit overwhelming at the start, but once I got the hang of it it was fun. The only thing that bugged me was the short time between hitting the enemy tanks, and the tanks dieing, took me a moment to realize they were one shot kills

casevse 2016-12-16 14:27

I think in general the sprites have to be bigger. Maybe also improve the contract between them. Good work, keep going!

splendidus 2016-12-16 14:28

Interesting shooter. The take-off from the walls - a fun feature.

jonathang 2016-12-18 15:31

The core idea is probably fine, albeit a straightforward take on a twinstick shooter. It needs more feedback for the player - clearer kills (enemies die in one hit but it takes a long time) and pickups need to stand out more - there were odd crates I could run over but they didn't seem to do anything?

I eventually cleared the field of enemies and nothing happened for ages, then a rapid fire turret appeared next to me and instantly killed me. Death also appears to just "hang" and nothing happens - make it clear that you lost and how to start again.

ThijsTak 2016-12-21 07:40

Nice game, but some of the enemies will start shooting really fast and I got this error twice:

FATAL ERROR in
action number 1
of Step Eventobj_bullet
for object obj_enemy3_base:

local variable __b__(100001, -2147483648) not set before reading it.
at gml_Object_obj_enemy3_base_Collision_2

broken-matrix 2017-01-01 22:07

Crashed after a few minutes not a very good game sounds are horrible

zoopei 2017-01-01 22:20

Kind of fun, but the sound effect suck, the controls are hard to use since you cannot press "D" then press "A" right afterwards a lot of the time, not a very original game, I don't get how it's supposed to be just one room, the graphics aren't too good, and the audio really really sucks. Did I mention that the audio is bad?

yuigoto 2017-01-02 08:40

The concept is quite nice, but the sound is kinda loud in here! Some things aren't that clear though, as people said, like the crates, enemies taking a bit long to die, bouncing off walls, visual feedback for when you die too. :P

It's a nice take on a twin stick shooter, but as an action game, it needs more visual cues so the player knows what happens. Playing feels fun when you get how things work, but more clues! :)

Keep making! :D