x1212 2016-12-12 08:36
The linux build works just fine here.
Good job with the music!
Foon → Ludum Dare Explorer → LD37 → The Switching Cavern
By leddkire
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 52 | 3.78 | ||
| Fun | 169 | 3.50 | ||
| Theme | 323 | 3.56 | ||
| Overall | 326 | 3.26 | ||
| Innovation | 376 | 2.95 | ||
| Graphics | 427 | 2.78 | ||
| Coolness | 1114 | 40 |
The linux build works just fine here.
Good job with the music!
Nice music, runs fine on windows. Nice simple idea and a clean execution. On the windows build, I'm at a 1920x1080 resolution and the status bar is off the screen at the bottom
I'm missing WSAD movement. And IDK if levels were procedurally genereted, but there were lot of moments where fireballs were "stuck" in one hallway so it was very easy to aviod them. Also I encountered one situation in which fireball was 2 or three block away after level start and was running towards me, thus I couldn't do anything, which is frustrating. Anyway, nice idea though.
Finally a Godot Engine game :D I really enjoyed it. Sometimes player appears just informant of the fire ball or the key, a small issue. Other than that real fun!
Very nice game. Cool music. However, it could be unfair sometimes if there's no drill on the map.
OSX build works great. This was a fun, simple little labyrinth game. It was short but enjoyable! I love the drill.
Very fun game, I would love to see a post-compo version of this! Good job! :)
Those danger balls are quick! I had a lot of fun trying to outsmart them.
<3