The Switching Cavern by leddkire 2016-12-14T18:56:00
I'm missing WSAD movement. And IDK if levels were procedurally genereted, but there were lot of moments where fireballs were "stuck" in one hallway so it was very easy to aviod them. Also I encountered one situation in which fireball was 2 or three block away after level start and was running towards me, thus I couldn't do anything, which is frustrating. Anyway, nice idea though.