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Stretch-Mark!
Stretch-Mark!
By clement
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2304 | | | |
Comments
Neat game, I love the music at the aesthetics. The mechanics are also very interesting. Some more check points would be useful to make it easier to experiment with the shrink/stretch without having to start the level over.
dunin
2016-04-18 17:29
Nice game!
Cool idea and good graphics!
The controls are a bit iffy (e.g. the jump height is inconsistent between tallest, middle and tiny and the "slide" after releasing the run key is too long in my opinion), but gameplay and graphics are quite fun.
I had a bit of trouble playing this on my test box, movement seemed slow, are you using delta time in your movements? regardless, I liked what you were going for and those game boy graphics drew me into wanting play this.
Nice gamboy effects !
Your game has been rated by our team member Antonin Charvat (music composer). Here is his comment: Too bad there is no autosave, I really hate when I need to repeat same part of game ten times :) Great game anyway.
yuigoto
2016-05-09 22:42
Gotta love the gameboy-esque graphic style :). The stretching/mass manip mechanic is really nice and interesting too! :P
The level design, thanks to the mechanic, is quite challenging, but I'm missing some checkpoints, so I won't have to start all over again.
Soundtrack is also another good point of the game, and controls are just right! ;)
Congrats on this entry! :D