euske 2016-04-19 11:32
Despite its looks, this is a pretty exciting stealth game! Level 6 was the hardest to me. Good job.
Foon → Ludum Dare Explorer → LD35 → StealthShifter
By pixelretro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 55 | ||
| Humor | 301 | 2.68 | ||
| Innovation | 414 | 3.18 | ||
| Mood | 448 | 2.96 | ||
| Fun | 481 | 3.11 | ||
| Theme | 493 | 3.32 | ||
| Overall | 502 | 3.18 | ||
| Graphics | 832 | 2.24 |
Despite its looks, this is a pretty exciting stealth game! Level 6 was the hardest to me. Good job.
nice to see a text adventure in the game jam. cool mechanics idea!
Tried to download the source but couldn't get it working properly on Windows. It kept crashing when trying to iterate through the m_enemies vector. Haven't rated it yet, will come back if you get a windows build working :)
This looks cool, please make the Windows build!
Couldn't compile it with g++ for Windows...
Log:
$ g++ -std=c++11 $(find . -type f | egrep "(\.cpp|\.h)") -o stealth
./Entities/GridEntities/Enemies/Enemy.h:1:0: fatal error: can't create precompiled header stealth.exe: Permission denied
#ifndef SHAPESTEALTH_ENEMY_H
^
compilation terminated.
It's an interesting puzzle game.
Very nice puzzle game!
A single suggestion, would be to use the wasd-keys for movement - the udlr was a bit counter-intuitive for me, as I constantly triggered shapeshift while attempting to move down/south, or reversed left/right (due to the l/r key's relative positioning on the keyboard. Muscle memory is hard to defeat :-)
I liked how there were enough different mechanics, enemies and commands, to make the puzzles both varied and interesting.
I especially liked the levels where you had to take advantage of the terrain as well, to make the enemies "forget" you again.
Awesome game, with a bit more work it could be an actual release. Level 6 doesn't seem to be solvable with only 2 mana.
That's actually a good game. It would have been good to make the input not case sensitive, but that's a detail.
@Strike Input isn't case-sensitive :)
Good job! The game was actually pretty fun, despite being text-based!
Wow, really unique little game. Reminded me of Nethack, but as a puzzle game. I liked it.
I wish you would have opted for a WASD control scheme. Using ULDR tied to pressing the enter key gets a bit tedious after a while.
Also adding PC speaker-like beep sound effects would be a treat.
Nice game!
I'd rather not have to press enter after every command.
Kudos.
Didnt expect to see a text game here.