FoonLudum Dare ExplorerLD35 → Pizza Thief

Pizza Thief

By szahn

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CategoryRankScoreCount
Coolness351
Humor4622.21
Innovation8432.37
Fun8522.44
Overall8892.52
Theme9261.85

Comments

szahn 2016-04-18 00:57

This is my best effort for having limited time this weekend. Really only had 12 hours to do this.

lanestp 2016-04-18 03:40

Pretty basic, but good for 12 hours work!

ViliX 2016-04-18 03:41

Nice game for only 12 hours of development. :)

vini60 2016-04-18 03:43

Nice sound effects, but gameplay isn't very solid.
Good work for only 12 hours.

iceburg7 2016-04-18 04:01

There are some interesting pieces here - especially with the eating and growing. I felt like the game was still too simple for the stealth element to be interesting rather than frustrating.

cmlsc 2016-04-18 04:04

agario... :3

madhoe 2016-04-18 04:17

It's alright for 12 hours! Movement was pretty frustrating though. Also not much relation to the theme!

diewithdustin 2016-04-18 04:19

Not bad, the sprites feel like they change there camera orientation when they change direction.

mf1214 2016-04-18 04:19

Fun game! Well done!

shohs 2016-04-18 04:20

Not too bad for the limited time frame. Controls didn't feel very responsive though.

brice 2016-04-18 04:49

Whoa, the catch and game over SFX scared me!

pyrosneak 2016-04-18 15:38

Pretty good for only 12 hours, good job!

ragnta 2016-04-21 18:41

I lose every time :( Nice concept, but I missed the shapeshift a little bit. :(

smbe19 2016-04-27 20:39

The movement was quite frustrating, because as far as I could tell, you couldn't walk diagonally and it generally felt choppy. The idea with getting fatter was actually pretty clever, so the gameplay has potential.
In any case, this games seems really good for 12 hours.

retrogradeorbit 2016-05-09 10:25

Is this your first LD? Your user profile link 404's. Anyway good work for your first LD. The fact you got an entry in with 12 hours is great. It just needs more work in it. Movement is clunky. Sometimes when you reverse direction suddenly he just turns and pauses... and then walks a second later. And no diagonal support. I'm sure you're well aware of this and no doubt the time was the mitigating factor. Good effort!