2015-12-15 03:32
This is actually pretty fun
Foon → Ludum Dare Explorer → LD34 → Jeffrey's Adventure
By captainred_
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 59 | ||
| Fun | 532 | 3.14 | ||
| Humor | 568 | 2.56 | ||
| Theme | 573 | 3.61 | ||
| Innovation | 637 | 2.96 | ||
| Overall | 716 | 3.11 | ||
| Graphics | 731 | 3.03 | ||
| Mood | 888 | 2.59 |
This is actually pretty fun
Really fun game, pretty hard though! Was a good play, I loved all the fun boss fights! cant wait for a polished version to come out, pls update!!!
I enjoyed this, although it's a very hard platformer, which is something I'm not really good at. It would improve a lot with sound and bugfixing.
yeah, we had music planned and cutscenes for each stage however we couldn't get the game to compile with them so we had to scrap them, we will try to get an updated version out once we sleep
You had a nice concept and the art is pretty reasonable - I really like that background!
Your level design fails you a bit, as wall-jumps are frustrating. Wall-jumps work on the premise that the player controls their direction, without that control it's just a mashing-the-jump-key and hoping you get to the top, and you give up after 3 minutes of fruitless hops.
Still a nice idea and one you could refine :)
Fun and hard game!
Good game! Concept and level design are quite good.
Good job
For a game that's fairly buggy, this is actually pretty fun, despite some terrible level design choices, like how the wall jumping segments were handled.
A little bit rough around the edges, but a great incarnation of a two-button jump'n'run, well done!
Unfortunately, I couldn't make it past the first (?) boss fight. I gave it three shots to the head, but wasn't even sure, it damaged him.
Very challenging. i fought all the bosses, and it was disappointing to finish the final level and have nothing happen.
The game itself was fun, graphics could use a tiny boost. The level design was fun to play. :D
I got too frustrated to beat the white striped boss :(. I liked the level design, and I think that with some bug fixes and music the game would have kept me playing until the end.
I'd suggest changing the world physics so that the character doesn't get stuck on walls (and instead slides down). Every time I lost that way it made me sad. Also, the double jump doesn't reset when you land on an "arrow" block! That may have been intentional (?) but I found it frustrating.
Fun, quite challenging experience.
The grafics are funny and fit the gameplay.
I think the walljump-up-passages and the spike hitboxes were somewhat frustrating.
Good job!
Nice little game that I would like to play after some polish. I really like the mechanics of the game, and I think a little tuning and sound would really make this very playable, so I hope you put some more time into it.
awesome, I hope you continue working on this.