schizoid2k 2015-12-15 20:35
I liked it... reminded me of the old arcade game "Time Pilot". Good job.
Foon → Ludum Dare Explorer → LD34 → LEVEL UP!
By astrophics
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Fun | 203 | 3.56 | ||
| Mood | 235 | 3.35 | ||
| Overall | 238 | 3.56 | ||
| Theme | 461 | 3.76 | ||
| Innovation | 672 | 2.80 |
I liked it... reminded me of the old arcade game "Time Pilot". Good job.
Good concept! It would definitely benefit from the ability to move around, maybe by pressing both buttons at once?
Nice and simple! Wish I did something like that. Well done.
Pretty good. It is fun and simple.
Nice game! Simple, but fun.
I didn't realise I was getting hit until too late -- it would be nice to have a small graphical effect when this happens, or a more distinct sound (I thought I was managing to shoot the enemy ships in time)
I think it's a great game, but it would be even better if the game scaled more to the abilities you are slowly accumulating. It seemed to stay roughly the same and when I hit max level and entered hardcore mode It seemed the game just wanted me dead and executed me. I think the primary challenge of the game comes from the ship turning slowly, so maybe have it turn faster as an upgrade and maybe the game would progress from in the beginning seeing something and turn in advance, to react fast to whatever comes.
nice gnice gameame
Nice use of the theme! Pretty fun but could use some variation in the enemies. nice work.
Hah, this was awesome.
Very little I can complain about (besides maybe the lack of crosshair making it hard to aim properly and the length of time the score takes to appear) but the rest was flawless.
Concrete concept, easy to get to grips with, fun to play, hard to play, variety of events and a well rounded style both visually and audibly.
nice concept and game play.
like the font and art style which makes game looks better
Fun and simple! Loved the graphics, especially the background and screen-shakes. However, the power-ups seemed inconsistent with the rest of the graphics; they had too many colors compared to everything else. Great use of both themes (assuming the leveling up is 'growing'). I was going to complain about the game becoming too easy once you had enough levels, but then I reached hardcore mode. Well played.
Liked the parallax effect with the stars, the game progression, and the GAME OVER screen effects. Was a bit frustrating that I couldn't spin the guy fast enough, but otherwise good job!
Well, made it to the hardcore mode, but didn't last much longer. I wonder why... *whistling*
Entry solid, but not exceptional. Could use some background music, I think. ^^"
(nice touch with a llama, though)