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Murphy's chaos garden

By booleanbyte

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CategoryRankScoreCount
Innovation6033.00
Theme8533.20
Graphics9642.30
Mood9762.24
Fun10632.15
Overall10702.48
Coolness172740

Comments

wakeofluna 2015-12-30 19:52

I have no clue what's happening to be honest. I got the screen all full of flowers and then I clicked some more and then it all disappeared and it was all flickering again. Could be appealing as a genetic simulator thingie but currently it's just chaotic. Oh wait, that's the title! :)

wierd0 2016-01-02 01:03

Okay, the screen in the beginning has some serious grammatical issues and just sounds stupid if you read it out loud. As for the actual gameplay, I liked the two-choices element to the game, but I had no clue what was going on because there weren't any flowers, grass, or trees for me to grow. I do like the fact that you managed to use java, as it is much more difficult than some of the other choices out there (cough--unity--cough). Also, I really like the simulation idea, but first it has be be a game with a purpose and a way to win and lose, then it can be cool.

nihilaleph 2016-01-02 01:14

Pro:
+ Very interesting concept
Con:
- It's all very cryptic... (though the idea is to be chaotic, I don't know what's suppose to be a tree and what the color of flowers mean)
Obs:
o Seeing everything thing change so fast is a bit weird... Maybe a slower delta? Or some animation to show the change... but then I'm asking too much

Great work!

killedbyapixel 2016-01-02 03:12

Looks trippy, I like cellular automata stuff. Having some trouble figuring out what to do. It looks like the arrow keys change temp and pollination values randomly and I don't understand the effects.

jajo 2016-01-02 10:18

I thought it was quite good overall. It's a shame there was no sound. I managed to fill the screen with grass, not sure if that's good or bad but I did it :)

gallerdude 2016-01-02 17:05

Looks pretty. I love simulators. Cool?

ciaodavinci 2016-01-03 15:53

Really cool entry! I loved the patterns it created on the screen. A bit more guidance on which image represents what type of growth would be nice. Also, maybe giving better feedback on the state of the system would be more rewarding. I saw there is an "Ants: indicator, but it was always displaying 50, regardless of how I changed temperature or pollination. If you continue working on it, adding sound based on the number of a certain type of growth could create interesting soundscapes. Good job!

amras0000 2016-01-03 16:25

First off, I really don't think the game benefitted from the two button controls. The text was small and hard to read, and the limitation of only being able to change some things at a time really didn't add much to the gameplay. I'd have much preferred a set of sliders to control everything, and you'd still be sticking to the growing theme.

If I pushed the game too far in either direction on temperature, I ended up getting a few rows of brown dots and black rows above and below them, and every other tile was spazzing out. I have no idea what that's supposed to signify.

Overall, I think the game turns take too long. It would've been nice to have smoother animations on a much slower clock just to know what's actually going on.

The game idea looks really interesting but I think the player just needs more feedback on what's happening in the garden.

dollarone 2016-01-05 00:42

Cool little simulator. Nice to see the changes as you temper with the environment. Gave me some ideas for the future! Excellent.