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Alien Breeder
Alien Breeder
By itsfrank
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 441 | 3.21 | | |
| Graphics | 467 | 3.11 | | |
| Humor | 535 | 2.26 | | |
| Mood | 607 | 2.79 | | |
| Overall | 728 | 2.95 | | |
| Fun | 829 | 2.58 | | |
| Theme | 860 | 3.05 | | |
| Coolness | 1817 | 37 | | |
Comments
danbolt
2015-12-14 13:06
Hi! Excited to try it, but I'm running into a little bug. Do I need to manually link LWJGL?
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1857)
at java.lang.Runtime.loadLibrary0(Runtime.java:870)
at java.lang.System.loadLibrary(System.java:1119)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at core.Core.main(Core.java:47)
goffmog
2015-12-14 13:13
I like the idea but I had some problems with the game freezing when I assign a new breeding pair while two are still on their way back from the, err, breeding tubes.
It seems to be an okay game with a small amount of depth. But sometimes, aliens can get "lost" while breeding (I need to wait until the first alien arives before sending the next one, this is counter-intuitive). There were also problems were aliens refused to walk. I'm afraid they are know living their own live somewhere on my computer.
5you
2015-12-14 13:19
Quite a few bugs made it impossible to play:
Aliens get stuck in the mating chamber, UI disapear, builds sometimes doesn't happen...
It's too bas because the game was really interesting ! Maybe too ambitious for a Compo.
The genetics idea is a very clever game mechanic. Reminds me a bit of the old Creatures Labs games, however this one has some strategy to which of the various traits you wish to select to breed.
Good idea, well implemented.
afenda
2015-12-14 13:52
Good idea ! But i have bugs on win7 x64 with java 8. Occasionally the game crash or control panel follow alien ! So good job !
itsfrank
2015-12-15 02:45
Sorry aboout the bugs guys, it was very ambitious for my modified slick engine, ill try and get them ironed out after my finals!
troma
2015-12-15 05:24
Don't run.
it crashes before i can start mating :(
This has some potential. I'd like it if breeding maybe took a little longer. That way you'd have to think a little harder when picking what subjects to mate and what subjects to work. Additionally, with further development it would be awesome to see your creatures physically evolve as you progress. You could make dominant and recessive traits and go the whole 9 yards with the genetic aspect.
Interesting concept, aliens aren't too responsive to controls/demands, slightly confused about some gameplay mechanics.