FoonLudum Dare ExplorerLD33 → Duskwalker

Duskwalker

By tayl1r

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CategoryRankScoreCount
Coolness355
Theme1943.82
Mood3203.20
Innovation3543.18
Graphics4003.21
Fun4723.00
Overall4933.10
Audio6212.19

Comments

imdigitaljim 2015-08-23 23:08

I really like how you did some of the effects! The shadow of your guy when its night time is so neat

terop 2015-08-24 10:40

nice 3d graphics.

jk5000 2015-08-24 11:43

Fun to play and beautiful, what can you expect more, maybe slightly better sound effects.

designernap 2015-08-24 12:56

Didnt know how to find which ones were cultists... but I like the idea.

split82 2015-08-24 13:52

Cool! I would like to control camera vertically too, but otherwise nice game.

tlansdale 2015-08-24 13:59

I did it, I murdered all the cultists. That'll show 'em.

tayl1r 2015-08-24 15:09

Thanks for the feedback, guys!

Ah, sorry DesignerNap. Cultists make the big cross appear on the HUD when they're close. It's a nice nod to its source material, but not helpfully highlighted in game!

kchplr 2015-08-24 18:47

The game is enjoyable and the city looks good. Though, I have some pretty big slow downs when killing somebody, it's actually freezing for up to a second (playing the web version on firefox for mac).

ajopart 2015-08-25 18:27

Well executed ! Brilliant idea and nice art !

reyn 2015-08-25 18:56

Loved the art. It immediately made me think of strife (1996).

nightshadow0 2015-08-27 21:20

I like the concept, but it becomes a little dull to have to wait until nightfall when you're tailing a cultist, especially because you're unlikely to find multiples during each cycle. Eight is probably a bit too many. Took me a while to figure out how to identify them, too.
Moving around as a monster felt pretty satisfying though, especially that pounce.

twiebs 2015-08-29 17:22

Graphics were really great, nice job. The camera could have been a little better.

loggiant 2015-08-29 17:28

I really enjoyed the monster's pounce and all of the little effects through the game. It seemed like it was pretty easy for me to just run around as a monster and murder all of the cultists in 2-3 nights while dodging the police bullets. It was a fun murder spree though!

chrissou 2015-08-29 17:28

Great game, liked the cops and the monster graphics.
The aim is hard to get right, a crosshair or some indicator of where you aim would be useful

mrnyarlathotep 2015-08-29 17:31

Am I wrong, or is there no consequence to just killing anyone? (I lost a few bystanders while hunting).

tayl1r 2015-08-29 18:11

Killing bystanders will create more police the next day. The idea was at the end you'd also get a score based on how many innocents died... but I didn't have time for that.

mrnyarlathotep 2015-08-29 22:24

Good to know - from a design perspective, makes a lot of sense to add some form of downside to murdering everyone in sight, even if doing that actually fits the theme better :p

Biruts 2015-08-31 15:22

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

crucknuk 2015-09-10 13:46

I felt immersed in the world, nice to explore. Didn't know what really to do until the night came but it was nice, well done :)

mechanicmoon 2015-09-10 14:19

I like this entry a lot. The gameplay is solid, the fx sounds and the 3d graphics are gorgeus. Good job!

handkor 2015-09-13 19:15

The police hats were a brilliant idea. Good job with this game.