korvexx 2015-08-24 18:09
Couldn't get past the first level. Interesting idea though.
Foon → Ludum Dare Explorer → LD33 → Cave Sweet Cave
By scorched
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 60 | ||
| Audio | 447 | 2.76 | ||
| Theme | 529 | 3.31 | ||
| Innovation | 582 | 2.81 | ||
| Mood | 606 | 2.76 | ||
| Humor | 626 | 2.33 | ||
| Fun | 671 | 2.72 | ||
| Overall | 815 | 2.67 | ||
| Graphics | 841 | 2.22 |
Couldn't get past the first level. Interesting idea though.
@Andrew Deem, have you killed both victims? Or you don't get how to do it?
Nice idea. I like the music! Keep it up! :D
Nice Idea! Good job dev!
Sorry, couldn't figure out how to catch the first victim, tried a few times but couldn't catch him, tried to sneak up to him, but no luck
@dmcfarline, no need to be sorry, I think I have the clue of where the misunderstanding is. I've added a hint in the description below screenshots
text doesn't fit to my screen (I play on a very small windowed version). Game is too easy though, it's very obvious what you need to do :P. I won't ruin it for the other people what you need to do but I recommend just let the other people struggle and laugh at them (y)
http://pasteboard.co/9ciVofg.png
Very fun though. Nice audio as well. For the last level i just went off screen, around, and that made it pretty easy to slaughter everyone.
@Infininete, thanks for the feedback and screenshot, really helpful ;-)
Concept is quite interesting and fun
After a time for managing well the killing system, the game isn't bad !
Sounds like a puzzle game, did you intend it like this ? =)
I really liked the music and overall feel of the game, good job!
There are some nice gameplay ideas in this, I would have loved to see them explored in some more challenging levels.
I wasn't able to get through the windy-level. The guys just got away every time.
Nice graphics (great colors pick!) and nice background music.
And you know what? I just looked outside the window to check whether it's snowy (it's summer here in Czech)! So 5* for mood! :)
@fafastudio, I meant it more to be survival/stealth tactical game, but it misses more big and complex levels due to limited time (I am going to add those anyway since I am liking the concept myself, if interested, stay tuned at Twitter and/or Ludum Dare site).
Also I just like puzzle games :-)
@Waterman7, @StaNov, thanks for your kind words, you can be playtesters of future versions if you wish :-)
interesting puzzles. I relied a lot on going through the top of the level and circling around so the people would run into things. The idea of sort of trapping people is interesting.
Neat little game with some great progression and core mechanics. The wind is a really nice touch!
I love the idea of looking for a strategy to kill someone, like using environmental obstacles and that sort of thinks.
Great work :)
The idea of trapping people was great, but it felt a bit silly when they would just stop running because of one tree. Art was nice, I missed some animation, but you can only do much with the time frame ^^; Mood was nice, and I really liked the wind mechanic! Nice ending too!
Anyway great job!
Nice concept! I included it in part 22 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/CgBnxdy5Yfk
liked the style and the audio. Managed to eat two guys but the third one on the far right always escapes.
Thanks for the play, guys.
@nihilaleph, yes, it looks weird because of lack of animation, the initial idea was to make him run into tree, fall, then sit and fear :-)
@scorched I see, that makes a lot more sense! xp