thx4nothing 2015-08-24 08:03
I liked the art and sound of this game^^
I had some problems with the controls at first.
Foon → Ludum Dare Explorer → LD33 → A Quiet Night on the Moon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Audio | 136 | 3.48 | ||
| Graphics | 304 | 3.39 | ||
| Humor | 351 | 2.96 | ||
| Mood | 410 | 3.08 | ||
| Innovation | 457 | 3.00 | ||
| Overall | 482 | 3.11 | ||
| Fun | 559 | 2.89 | ||
| Theme | 585 | 3.21 |
I liked the art and sound of this game^^
I had some problems with the controls at first.
I felt so bad killing those little guys. What if they have families? No, really, I felt bad. Graphics and music and sounds were all good.
The controls are difficult but it fits the story I guess :) Not bad overall!
Nice art and sound, and the unique controls were an interesting experiment, but unfortunately they took away too much control without adding enough interesting gameplay. It's very common to end up floating through the air for 10 seconds, unable to avoid enemy bullets that can shoot through the terrain, and it makes the jump button feel a bit useless, or at least fidgety. It might have been better if holding down A or D made you jump higher/further.
Graphics were decent, but the mixed styles were kinda odd
The controls/movement was also quite limiting
The game crashes at startup for me.
Here is the console log http://pastebin.com/sp9Gcihn after which it crashes with a segmentation fault.
I used the linux version on arch linux
I liked the graphics. But the controls where kinda hard.
Not bad but I would sacrifice some realism for gameplay. Everything moves slow as molasses.
Not bad but the controls are weird
little air control makes it nearly impossible to dodge projectiles. Mood is ok. Did not manage to beat the boss though ;/
Nice art and sfxs. Nice touch on the gravity, didn't have other weapon modes (in the initial setup it lists 3 different weapons). Would have been nice to have a score, or power-ups, thingy-to-recover-health. couldn't kill the big alien so don't know if there are more levels after that.
really beautiful game but the controls are not really exact but nice chiptune
Funny game, I do not understand why the quality is not the same between the monsters and the hero. Enemies can shoot through platforms and if you want to shoot left, you need to click far from you. I had some problems with the controls too at the beginning, I think there is a (wanted ?) delay when you click on a key.
This was one of the first interpretations of the theme I thought of, but you executed it quite nicely. The graphical style is quite pretty, the audio is even prettier, and the gameplay mechanic is pretty smooth. For improvement, I'd make the physics/controls a little tighter to give some greater control of movement. I realise it's meant to be the moon, but sometimes it felt too far on the wrong side of "floaty".
graphics !
Gamer started out running fine but then crashed a bit into the actual game, also running Arch Linux :/
Nice take on the theme. It would have been good if the gravity was a bit more or you could accelerate faster though!
When I first saw your screen shot it looked like Georges Méliès' « Voyage sur la Lune ». Game was hard. you were definitely the monster :-) Game crashed on exit on OSX.
I like the way running was jumping because of the low gravity. The controls felt a bit awkward though.