FoonLudum Dare ExplorerLD33 → A Quiet Night on the Moon

A Quiet Night on the Moon

By last-man-standing

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CategoryRankScoreCount
Coolness351
Audio1363.48
Graphics3043.39
Humor3512.96
Mood4103.08
Innovation4573.00
Overall4823.11
Fun5592.89
Theme5853.21

Comments

thx4nothing 2015-08-24 08:03

I liked the art and sound of this game^^
I had some problems with the controls at first.

nikincz 2015-08-24 08:19

I felt so bad killing those little guys. What if they have families? No, really, I felt bad. Graphics and music and sounds were all good.

Ligh7zIncrement 2015-08-24 08:21

The controls are difficult but it fits the story I guess :) Not bad overall!

fenreliania 2015-08-24 08:27

Nice art and sound, and the unique controls were an interesting experiment, but unfortunately they took away too much control without adding enough interesting gameplay. It's very common to end up floating through the air for 10 seconds, unable to avoid enemy bullets that can shoot through the terrain, and it makes the jump button feel a bit useless, or at least fidgety. It might have been better if holding down A or D made you jump higher/further.

imer 2015-08-24 08:31

Graphics were decent, but the mixed styles were kinda odd
The controls/movement was also quite limiting

thezoq2 2015-08-24 09:20

The game crashes at startup for me.

Here is the console log http://pastebin.com/sp9Gcihn after which it crashes with a segmentation fault.

I used the linux version on arch linux

twixtortitan 2015-08-24 09:24

I liked the graphics. But the controls where kinda hard.

dkoding 2015-08-24 09:26

Not bad but I would sacrifice some realism for gameplay. Everything moves slow as molasses.

omegacrafteris 2015-08-24 09:30

Not bad but the controls are weird

grynca 2015-08-24 09:39

little air control makes it nearly impossible to dodge projectiles. Mood is ok. Did not manage to beat the boss though ;/

sydream 2015-08-24 09:43

Nice art and sfxs. Nice touch on the gravity, didn't have other weapon modes (in the initial setup it lists 3 different weapons). Would have been nice to have a score, or power-ups, thingy-to-recover-health. couldn't kill the big alien so don't know if there are more levels after that.

nexusbreaker 2015-08-24 09:44

really beautiful game but the controls are not really exact but nice chiptune

aun 2015-08-24 09:44

Funny game, I do not understand why the quality is not the same between the monsters and the hero. Enemies can shoot through platforms and if you want to shoot left, you need to click far from you. I had some problems with the controls too at the beginning, I think there is a (wanted ?) delay when you click on a key.

Lucariatias 2015-08-24 09:49

This was one of the first interpretations of the theme I thought of, but you executed it quite nicely. The graphical style is quite pretty, the audio is even prettier, and the gameplay mechanic is pretty smooth. For improvement, I'd make the physics/controls a little tighter to give some greater control of movement. I realise it's meant to be the moon, but sometimes it felt too far on the wrong side of "floaty".

electron 2015-08-25 14:03

graphics !

s0lll0s 2015-08-25 14:05

Gamer started out running fine but then crashed a bit into the actual game, also running Arch Linux :/

literal_games 2015-08-25 14:13

Nice take on the theme. It would have been good if the gravity was a bit more or you could accelerate faster though!

stahlmandesign 2015-09-01 04:54

When I first saw your screen shot it looked like Georges Méliès' « Voyage sur la Lune ». Game was hard. you were definitely the monster :-) Game crashed on exit on OSX.

3cgames 2015-09-09 17:51

I like the way running was jumping because of the low gravity. The controls felt a bit awkward though.