FoonLudum Dare ExplorerLD33 → Monster's Meal

Monster's Meal

By sina-mirnejad

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CategoryRankScoreCount
Theme5533.26
Humor5792.44
Innovation6282.74
Mood7042.60
Overall8562.58
Graphics9071.80
Fun9122.05
Coolness184233

Comments

flygamer101 2015-08-24 13:17

Kinda cool, but did I die or did it crash? I think I was on 6 turns. Then 12 i think. Felt kind of repetitive, but the idea was cool. Fried Villager. . .

Made in C++ Right?

sina-mirnejad 2015-08-24 15:12

@Flygamer101 Yes it was c++, can you explain the crash a bit more(when you die the game tells you the way you have died) Thanks a lot for giving it a try.

sampotasz 2015-08-24 15:56

Kept crashing for me, too :-( I tried to see what message was displayed, but the game exited too quickly.

sina-mirnejad 2015-08-24 16:06

@SamPotasz
yeah, I now see the problem. the pause mechanism that I was using at time of death only works when ran by compiler. I'v done goofed. But yeah they are deaths. (you probably have attacked the village too many times!)

philstrahl 2015-08-24 16:13

Very retro, (as in it feels like a PDP-10 mainframe game ;)) although the game could give a little more feedback, e.g. change the color of the town's braveness from red to yellow to green, so I would know when to eat one of them without having a calculator ready to do the maths, that's not fun. Still very interesting interpretation of the theme.

hyoga-3d 2015-08-24 16:14

It's not my kind of game, but sound fare and cool. Nice one!

mde 2015-08-24 16:14

I liked the game and played it all the way through, but to see if you died or if you won you have to run the game from terminal. Also you could exploit your furiosity getting negative.

mar3k 2015-08-24 16:24

Cool idea, but it gets a bit repetitive after few turns. Also really cool ASCII styling.

sina-mirnejad 2015-08-24 16:39

@mde
Thanks for noting that I totally missed that(although it's really strange that you don't die before it goes bellow 0 :D .)
@mar3k
I see how it get repetitive, but going trough the 100 turns presents the player with all the challenges the game have (last 50 being caused by player being overpowered.)

After all thanks a lot guys for giving it a try.

electron 2015-08-28 14:35

Good idea and implementation , but I think some creativity would have boosted it

darkboulevard 2015-08-29 21:13

Nice idea! I liked it, and considering the limitations you really pulled it off! Good job!

Biruts 2015-08-30 00:54

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

zephyr-raine 2015-08-30 06:20

Not my cup of tea but pretty well done

tomdeal 2015-08-30 14:26

Did not get to the end, died before :( Could be a bit more non-repetitive, but cool anyways

xvw 2015-08-30 14:29

Wan't download the entry. :(

xvw 2015-08-30 14:29

Can't *

paquinn 2015-08-31 21:44

I wish there were a better may to restart but I liked the idea, I found myself playing a few timers to see how far I could get.

dejvo 2015-09-01 08:26

Nice one! it brought me back to times, when I was doing this in Free Pascal :D

cptalbertwesker 2015-09-08 19:01

Haha brilliant, love the humor too, I keep having problems with villagers protecting their cattle and killing me :D I think I was being too predictable.

poptartftw 2015-09-14 20:54

Kind of confusing, but overall, a creative entry!