flygamer101 2015-08-24 13:17
Kinda cool, but did I die or did it crash? I think I was on 6 turns. Then 12 i think. Felt kind of repetitive, but the idea was cool. Fried Villager. . .
Made in C++ Right?
Foon → Ludum Dare Explorer → LD33 → Monster's Meal
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 553 | 3.26 | ||
| Humor | 579 | 2.44 | ||
| Innovation | 628 | 2.74 | ||
| Mood | 704 | 2.60 | ||
| Overall | 856 | 2.58 | ||
| Graphics | 907 | 1.80 | ||
| Fun | 912 | 2.05 | ||
| Coolness | 1842 | 33 |
Kinda cool, but did I die or did it crash? I think I was on 6 turns. Then 12 i think. Felt kind of repetitive, but the idea was cool. Fried Villager. . .
Made in C++ Right?
@Flygamer101 Yes it was c++, can you explain the crash a bit more(when you die the game tells you the way you have died) Thanks a lot for giving it a try.
Kept crashing for me, too :-( I tried to see what message was displayed, but the game exited too quickly.
@SamPotasz
yeah, I now see the problem. the pause mechanism that I was using at time of death only works when ran by compiler. I'v done goofed. But yeah they are deaths. (you probably have attacked the village too many times!)
Very retro, (as in it feels like a PDP-10 mainframe game ;)) although the game could give a little more feedback, e.g. change the color of the town's braveness from red to yellow to green, so I would know when to eat one of them without having a calculator ready to do the maths, that's not fun. Still very interesting interpretation of the theme.
It's not my kind of game, but sound fare and cool. Nice one!
I liked the game and played it all the way through, but to see if you died or if you won you have to run the game from terminal. Also you could exploit your furiosity getting negative.
Cool idea, but it gets a bit repetitive after few turns. Also really cool ASCII styling.
@mde
Thanks for noting that I totally missed that(although it's really strange that you don't die before it goes bellow 0 :D .)
@mar3k
I see how it get repetitive, but going trough the 100 turns presents the player with all the challenges the game have (last 50 being caused by player being overpowered.)
After all thanks a lot guys for giving it a try.
Good idea and implementation , but I think some creativity would have boosted it
Nice idea! I liked it, and considering the limitations you really pulled it off! Good job!
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Not my cup of tea but pretty well done
Did not get to the end, died before :( Could be a bit more non-repetitive, but cool anyways
Wan't download the entry. :(
Can't *
I wish there were a better may to restart but I liked the idea, I found myself playing a few timers to see how far I could get.
Nice one! it brought me back to times, when I was doing this in Free Pascal :D
Haha brilliant, love the humor too, I keep having problems with villagers protecting their cattle and killing me :D I think I was being too predictable.
Kind of confusing, but overall, a creative entry!