sampotasz 2015-08-26 13:54
Really enjoyed the music and dragging the little people around! Couldn't figure out if the colors had any significance though.
Foon → Ludum Dare Explorer → LD33 → The Vacuum of Space
By josriley
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 161 | 3.42 | ||
| Humor | 174 | 3.39 | ||
| Graphics | 189 | 3.70 | ||
| Mood | 228 | 3.35 | ||
| Overall | 241 | 3.43 | ||
| Innovation | 277 | 3.30 | ||
| Fun | 277 | 3.30 | ||
| Theme | 391 | 3.50 | ||
| Coolness | 1668 | 39 |
Really enjoyed the music and dragging the little people around! Couldn't figure out if the colors had any significance though.
Move on the screen is pretty smooth and fun, the music is good. I have not understand the swap color feature, but great entry! good job!
Fun take on the theme! The execution is super polished, well done :)
Neat. But can you explain to us why we must swap color?
Well done ++
Pretty fun. I like the way humans are pulled into and thrown out of the beam. That is a great effect!
Quite cool game! Very good graphics :)
Nice music. :)
interesting concept! i liked how you control the abducted people. I had a bug where it told me there was 1 human left though there was none.
One problem that I had is that the helicopter doesn't look threatening at all. I thought it would just help me kill the humans, but it actually killed me. Apart from that, really good job. I'd love to see that concept applied in a bigger game.
looks awesome. liked the mood. though i didnt get how to exterminate as it still showed me exterminating 0 even after i killed everyone
Looks and feels very nice, good job!
I really like this idea! Good work!
The game seemed to be pretty interesting, and I liked the aesthetics, though I wasn't entire sure what was going on some of the time. I did feel like the ship just moved way too fast a lot of the time, however.
I love the palette swapping effect even though I know it's pointless.
Oh, nice arcade game! :D
Graphics look like something in between the Atari and NES, and it plays really nicely, the mechanics are really interesting.
Nice work on the soundtrack too!
Are the city names dynamically generated?