FoonLudum Dare ExplorerLD28 → Dodge'n'Run

Dodge'n'Run

By billythecodingkid

View on Wayback Machine

CategoryRankScoreCount
Graphics9471.87
Theme9891.67
Fun9901.67
Innovation10001.47
Overall10061.80
Coolness139933

Comments

patricklorio 2013-12-16 04:12

The games is only 3mb and is taking forever to download. I suggest uploading it somewhere else.

sknoslo 2013-12-16 04:25

Consider uploading a standalone .love file for us Linux users! I was going to just extract it from the Windows package but the download was on track to take 12 minutes or so.

billythecodingkid 2013-12-16 04:28

Sorry about that i might just post it on mediafire or some other place

drooobe 2013-12-16 04:29

I was unable to play because of a network error when downloading.

tklovert 2013-12-16 04:35

I braved this extremely long download time to get the game lol.

I really wish you hadn't made the sword so long. If the sword was a bit shorter and you added a few features (menu, restart, scores, etc.), this could be something pretty fun.

zzzev 2013-12-16 04:35

I wasn't able to download the OS X version from the link here, but the link on your site worked. The basic gameplay has something to it (classic evasion is always fun) but could use some additional obstacles, or some layer on top. I like the sprites quite a bit though, give it a nice whimsical flavor.

blushine 2013-12-16 04:47

Download is super-slow for me, too. Took about 4 minutes. You can survive forever by just walking around the corners of the screen, giving the ninja a second or two to catch up before you keep going. No sound, no animations, only one level, and to be honest, I have no idea how this fits the theme...

lexgarza 2013-12-18 04:16

There was not much to do in the game, I think at least adding more artwork and sounds would make it better.

scoobyben 2013-12-18 16:13

Given that you can walk in a rectangle and not get stabbed if you're careful, this is more a test of patience than a game :P Also, there are no collisions with the edge of the screen, so you could theoretically hold any direction indefinitely and not lose

mcapraro 2013-12-29 06:11

i like the idea and its a cute game. it would be cool to have the ninja get quicker or maybe there are more ninjas