FoonLudum Dare ExplorerLD28 → Rogue Rush

Rogue Rush

By schizokoa

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CategoryRankScoreCount
Coolness352
Theme473.64
Fun723.52
Overall953.54
Graphics1333.80
Mood2013.08
Humor3112.17
Innovation4102.44
Audio4192.13

Comments

pvp 2013-12-16 14:14

I really liked it! Played with xbox360 pad much fun (would like a full game :p).

grifdail 2013-12-16 18:41

Realy impresive ! You made that in only 48H ? This is absolutly awesome ! I love it ! You said the difficulty was hard but I dont think it is because you can run away of the monster realy easily. It's one of the best game I've try today. Congratulation !

mrjordan 2013-12-16 21:03

Wish I had a gamepad here at work to play with... :)

Nice work for the short amount of time! I did find myself missing a soundtrack, but my Demon Hunter playing in the background took care of that.

blasmena 2013-12-16 23:36

right up my alley!

psychomonster 2013-12-17 22:02

I love roguelike games... build a roguelike game too this ld48 :D Would be nice if you would take a look at my game. Thank you. Your game is clever designed, like the time idea... cool controls. Are you planing to polish this game after the jam?

schizokoa 2013-12-18 23:38

From the complete team:
So, thanks for the comment guys, it means the world to us that people we don't know played our little game! Thanks, thanks, thanks!

From the coder alone:
Sadly, the code is just holding as it is thanks to some magical duct tape, adding more would be suicidal.
I might do some code refactoring during the Christmas break though, to expend a bit on the concept.

Psychomonster: We (or at least I) will play Epic Last Bottle Of Milk as soon as possible (as soon school closes).

jaymeemak 2013-12-19 07:29

Wow, for a 48-hour jam, you guys sure packed a lot of stuff in there. Good job getting it all working! A nice little roguelike.

senevri 2013-12-21 07:17

Well, that was tons of fun. I liked the item-swapping mechanic. Played with kbd, so alt was something of a problem as alt+arrow opens the window menu.

schizokoa 2013-12-21 17:24

yep, the default keyboard input sucks (the lead was OSx and we only tested the windows version with a dualshock 4), you can use q and e as an alternative input solution for alt and control.

foul 2013-12-29 13:51

Very good performance achieved for "huge lack of programming skill" :)

harsayhd 2014-01-04 12:32

I feel that the game needs more polished graphics in game than in menu. Otherwise is is a nice entry!

lukuluk 2014-01-04 17:05

Even if it's not innovative, I liked the realization. It's really fun to play with a gamepad !

stefan 2014-01-04 20:20

This game looks very polished. All the graphics, levels and the many enemies and items are well done. Only audio could be better ;) One more thing: I can't attack enemies that stand on the same tile as I do which should be possible, shouldn't it?

huhwhozat 2014-01-04 22:27

Not being able to see the controls more than once is a big problem. Dodging is incredibly difficult due to the grid-based movement, as is attacking. I can see a lot of work went into this but it I found it neither challenging nor very attention grabbing unfortunately. I feel bad for being so harsh. I do think there is potential here.

xblinkedx 2014-01-05 22:34

Excellent job! Very impressive graphically, the UI in particular looks very nice, nice and smooth controls. The only real complaint I have is the lack of audio and music, the only sound as far as I can tell is the pickup sound. Otherwise though, very good game.