thebluerage 2013-08-26 02:37
The game lags a little every once in a while... and I think it lasted more than 10 seconds... perhaps that was just the lag though not sure :/
Overall though a very unique idea! It gave me a good laugh, nice job :)
Foon → Ludum Dare Explorer → LD27 → 10 Seconds to Save the Kingdom
By victorgrunn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 302 | 2.73 | ||
| Graphics | 505 | 2.96 | ||
| Mood | 973 | 2.10 | ||
| Audio | 996 | 1.12 | ||
| Innovation | 1004 | 2.27 | ||
| Fun | 1063 | 2.18 | ||
| Overall | 1128 | 2.24 | ||
| Theme | 1180 | 1.61 | ||
| Coolness | 1281 | 45 |
The game lags a little every once in a while... and I think it lasted more than 10 seconds... perhaps that was just the lag though not sure :/
Overall though a very unique idea! It gave me a good laugh, nice job :)
I had some fun playing this... Unfortunately the game loved regularly pausing and eventually crashing. Also, 10 seconds seemed like an after though, as I felt no use of the theme. The only thing saving the game was the fact that it was humorous and was pretty looking. 3/5.
Nice graphics. I was a little confused when I died, there were no gas bubble on the screen (does life just slowly drain or something?) If so, the game ends automatically far too soon as it was still quite easy. Also, the first time I ran the game I think it crashed while the digesters were eating a knight the same time I was clicking on it. The pause button didn't appear, but everything just stopped and I couldn't get it to resume without refreshing the page.
Yeah, the 10 seconds - I had planned the game around the theme, but didn't get to implement it. Thanks for the feedback all, I'll check out the bugs.
Yay, 1700 points! It's fun enough trying to figure out how to max out the score. Cute graphics and humor too, I really like the dismemberment effect.
Hey, thanks. And here I was wondering if that was too small for anyone to notice. :)
I plan on working on this one post-LD. I like the idea, I just spent so much time fretting over art and experimenting with programming that the actual 'game' got maybe 4 hours of focus. Oops. Well, LD is great for educating people where they need to focus.
The Web link isn't working for me. It looks like a fun game, but I can't access it. :(
It was cool to watch my minions feed on my enemies. The little hang was a little frustrating but not a major issue. I like the art you've done for the heroes and the intro, very cool!
Falcon - on the bright side, the actual game has little to it! But the web link works fine for me and others. Not sure what's up there. :(
I'm still trying to figure out this 'hang' and lag talk. It seems to be working fine on my end, but I'll check it out.
Alright, it looks like the 'lag' thing was possibly a hosting artifact. It's up on Newgrounds now. Hopefully this solves that problem.
The intro animation was great.
Heh, amusing game concept. The intro was pretty well put together, too.
I didn't notice any performance issues on my end (Win7 / Firefox), so changing hosts or whatever you did might have fixed it. Could be difficult to tell, though (try a range of different browsers?)
Cute and simple. I very much like the intro cutscene, although it overshadows the game itself a bit, making actual game itself feel a bit bland. A bit more visual feedback could go a long way towards making it all a bit more enjoyable.
one word : PROCRASTINATION !
It's fun ,but whitout the 10 seconds aspect, it just goes on , i stopped because it was getting out of hand , not because i game over or became too difficult , even the 10 seconds , you should have made the falling more and more faster, that would have nicely worked...
42000 or somthing , not right ><
but fun game
Cool idea, very nice graphics, but the game itself isn't that much fun. Still it's not terrible, I've seen worse.. :)
Better luck next time!
Kind of basic, but I'd be interested to see you develop this in line with your original ideas, which sound like they could make quite an interesting idea. As it is, it's pretty polished, and the gameplay is fun for a while, but it's not very challenging, which causes it to get boring.
I love the concept, and the graphics in the intro are neat.
I like your art.
Funny game, however not sure how it links with theme.