plancien 2013-08-24 21:21
I like your concept.
hope the game won't be too hard.
Foon → Ludum Dare Explorer → LD27 → 10 Seconds of Light
By zerebruin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 521 | 3.00 | ||
| Theme | 603 | 3.13 | ||
| Mood | 662 | 2.59 | ||
| Audio | 698 | 2.28 | ||
| Fun | 717 | 2.73 | ||
| Overall | 718 | 2.91 | ||
| Graphics | 836 | 2.42 | ||
| Coolness | 1404 | 40 |
I like your concept.
hope the game won't be too hard.
There will be a 'frustrating mode' for those who like it hard, but also an easy mode with a minimap even, so everybody should be happy in the end :)
I enjoyed it :) didnt want to try the hard mode to spoil the fun i was having >.> though, i would of prefered the light key being mapped to the keyboard or space button, it wasnt hard to get use to using the mouse key. well done!
The keymapping was a little odd for a Mac, I'd like to use right cmd/alt instead of click or left alt.
Overall fun! There seems to be a bug where I can't fall off and restart the level if I run out of light. Level five seems to be a big jump in difficulty.
Couldn't really play it. i only have one hand.
I like this a lot. Weird music haha. The perspective was kinda weird for WASD.
Nice, I love the light mechanic!
@Blue steel: WASD + ctrl + alt + space don't work for you? Download the Desktop version and you should be able to remap the keys to your liking.
Nice idea! but sadly the controls kind-of ruin it. forward/backward/left/right does not work whenit's in a different direction from the viewpoint :(
Cool game, nice work :)
The controls were a bit fiddly but didn't detract from the fun. Great concept.
A lot of ppl have implemented some 10 seconds "light system" :D . Its funny. Simple but definitely playable!
The controls feel a bit imprecise at times. But you managed to implement a lot of features in this short time. I definitely had some fun!
Hey Zerebruin, thanks for the review!
I liked this game - it is a neat idea to play the game in the dark. I also liked the music.
I think that the "gun" felt a bit out of place. Instead of making the gun, you could have used Mouse button 2 to allow for Camera rotation - I think that would be much more in line with the kind of game you have here.
Also, I think it would be cool if the light faded in and out, instead of instantly turning on and off :-)
Thanks for the game, and here is a video review, I hope you like it!
http://youtu.be/y65ArTvquSA
Nice usage of the theme, allowing the player to judge when to best use his 10 seconds of light :)
I would prefer to have the fire button be on the central mouse button though, as in the web version, the RMB opens the options window.
Great concept. The right button not working well for the web version. Great work!
Nice spin on ball-rolling games. I loved the idea of having the light. Great job. I featured it in my LD27 compilation video series, if you'd like to check it out :) http://www.youtube.com/watch?v=zzQ8TXQohmI