SuperlevelSebastian 2013-04-28 16:20
Why doesn't the timer stop when I'm done? But nice idea.
Foon → Ludum Dare Explorer → LD26 → PaintIt
By gamesaucer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 759 | 3.33 | ||
| Overall | 1274 | 2.27 | ||
| Coolness | 1864 | 20 |
Why doesn't the timer stop when I'm done? But nice idea.
Doesn't the timer stop? That's pretty odd, I remember testing that. I'll look into it again. Thanks for commenting.
Paint but with a shaky screen for no reason
This is neat!
This is often more like weaving than painting and I really like that.
The rotating screen definitely feels gratuitous though.
It's a little boring in my opinion, sorry. You should polish that mechanics to make it less repetitive and tedious. Maybe if you could rotate the frame and then painted whole rows instead of pixels...
Again, thanks for all your replies. I'm a fan of constructive feedback so you can be sure I'll work this thing into something more fun outside of Ludum Dare.
Shaky screen is VERY annoying. Also, it is not really fun. It's always the same
Could have made a nice speed-puzzler if choosing color hadn't been so tedious (cycle through color -button would have been nice), but dear god why does the screen have to wobble so?? I got nauseated and quit after 1 minute mark.
I made this: https://dl.dropboxusercontent.com/u/1930433/PaintIt.png
I expected something to happen when I finished it tho..
But it was kinda interesting to paint something with that restriction.
Very cool idea! The shaking screen was a bit annoying. I think the timer deosn't serve any purpose... Maybe try providing 2 gamemodes: "Relaxing", with your nicely random generated paintings, but with no timer and "challenge" with prebuild paintings and a timer, so users can compare their times an a fair basis. All in all nice game :)
It was a bit repetitive to be honest, and the screen shaking makes me kind of dizzy :P. Not sure what you were trying to get with the shaking.
Wobble wobble
Simple, but nice idea.