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Planets
Planets
By bodsey
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 66 | | |
| Innovation | 111 | 3.53 | | |
| Mood | 111 | 3.23 | | |
| Graphics | 120 | 3.65 | | |
| Audio | 140 | 3.15 | | |
| Overall | 270 | 3.15 | | |
| Theme | 327 | 3.00 | | |
| Fun | 428 | 2.68 | | |
| Humor | 538 | 1.61 | | |
Comments
Really nice presentation and artstyle, I really liked how you had to do some planning in order to get the highest score.
I had some problems with the launch strength indicator though, it was pretty hard to tell how charged it was since it's so blurry. Also the gravity felt a bit too strong compared to the most charged shot (Maybe I was doing something wrong :P).
Really nice concept
I really like the concept and I felt the artwork and sound were well done. The gameplay, though, is lacking. I kept firing my little pellets at bigger planets expecting something to happen but finding nothing did. At the same time, when I tried to aim at smaller asteroids the bigger planets would suck up my pellets! Overall, I wasn't sure if I was making progress or not... I would keep working on the planet building experience and try to give the player more to think about -- ideally forcing him to make trade offs as he goes.
sgehlich
2012-08-27 14:11
Great game, great idea, great graphics. But a bit hard to understand the mechanics and the gravity thing at first.
turnip
2012-08-27 14:15
Not sure I completely understood how it worked. Sometimes I could shoot asteroids really fast and other times not at all? Is it possible to make a planet completely full of water? They seemed to get stuck at a certain stage for me.
My score was 265
quill18
2012-08-27 15:05
At first I was thinking: Oh, yet another "evolve a planet" game.
But your art style is really very, very nice. I adore the look of your game, and the sound is nice too. Great aesthetic.
I feel that the gameplay is a little slow/off. The controls and the pacing could use some adjustment -- which would make this game absolutely...stellar.
Nice work! Very similar to my game only better, which makes me very jealous. Would have liked to have some indicator of when a blue asteroid is coming up, I just wound up shooting at the big rocks constantly until one came around.
kmad
2012-09-01 14:39
Good game, it's kind of like a reverse asteroids or something rather than breaking them down you're building them up. Works well with the simple control system and slick presentation.
Nice graphics and sound. I like the game concept. Cool gravity usage.
vilya
2012-09-06 13:36
I like the concept - kind of like Asteroids, but in reverse. Graphics were really good too. It felt like 3 minutes per game was a bit too long, because there wasn't really enough variation in the gameplay to keep it going. It's definitely got the makings of a good game though & I'd be interested to see a post-comp version which adds a bit more to it.
threef
2012-09-09 15:38
Good game. :)
Nice concept and really good graphics.