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Evolve Arena

By tinco

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Comments

gabeochoa 2012-08-27 01:09

Really Fun, and abstract.

tinco 2012-08-28 02:04

You actually managed to play a game with someone? :)

If someone wants to play this game I can recommend pasting the link on the irc channel or asking some friends. The game makes no sense when you're alone :)

buttercupsaiyan 2012-08-28 21:55

It does make it harder to test it out... I'll try it later tonight.

walt 2012-08-30 17:08

well yes, testing alone is kinda pointless, too bad.

pythong 2012-09-06 10:32

erm...doesn't load? i get a white page

tinco 2012-09-06 12:20

I think it crashed, rebooted it. But I'd recommend just not playing this when you're alone. Perhaps I should just retract the submission, don't know if that's possible.

vilya 2012-09-06 13:15

So it's 4 person multiplayer? Unfortunately no-one else was online when I tried to play so it didn't really make much sense to me. Well done for tackling multiplayer in just 48 hours though!

kddekadenz 2012-09-06 16:38

No review, because there was no other player online.

sestren 2012-09-06 17:10

So, does the game show when other people are online, then? Maybe we should organize a group playtest? I'll try being online at 2:00 p.m. CST (roughly two hours from now), to see if anyone else wants to give it a go. If no one shows up the first time, I'll check back at 3:00 p.m. and 4:00 p.m., as well.

teknik 2012-09-09 16:31

it would be nice to have had an option to just play with bots, as well as having some indicator for what level you were. i was able to play it by myself just by opening a bunch of instances of it. it would have been nice to have known what was going on. very good try though!!

markavian 2012-09-18 00:33

Err, the movement on the hex grid is.. different. Even just being able to see the corner points would have helped. A graphic for starting positions... anything to indicate a map would have added a lot. Bot targets to attack, in single player mode or otherwise... so many basic things missing. I almost cry as I rate this...