FoonLudum Dare ExplorerLD22 → Project Robert Sean

Project Robert Sean

By vrld

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CategoryRankScoreCount
Theme273.83
Audio1462.91
Innovation1543.00
Mood1842.86
Community2152.80
Coolness31141
Humor3601.75
Graphics4102.42
Overall5602.18
Fun6401.55

Comments

frankiesmileshow 2011-12-20 06:09

Its an interesting idea, but it doesnt really work! I dont really understand what I can do at all.

cakemonitor 2011-12-20 13:56

Great idea. However, I took my time carefully selecting the three items I wanted to take and then as soon as I was on the island I hit space a few times and had pretty much everything - so it felt as if my initial decision hadn't mattered at all. Then I explored and found nothing new, so I tried crafting with what I had and the game crashed. So I restarted and did it all again and then when I tried crafting it just always said "Result=???" regardless of what I tried to use. I had lots of items and tried lots of combinations, but I couldn't make anything!! Then I suddenly died of starvation without having seen any hit of food on the island or in my inventory. So I think this game needs better tutorials and more logical connections of crafting items so that someone new to the game can start playing easily. However, the mood of the game is good, I think the audio is above standard for a typical LD48 and the idea fits the theme really well. Nice work.

caranha 2011-12-20 18:57

I couldn't get it to run. It displays the splash screen then crashes :-(

vrld 2011-12-21 13:27

@FrankieSmilieShow: Well, you can move around, use things and make new things... Barely ;)

@cakemonitor: Yeah, the crafting and searching for stuff was added literally in the last hours, so I had no time for balancing. The scope of this project was just too big for me. Will do better next time. Also thanks for the kind words about sound effects. This was one thing I put a lot of effort into. :)

@caranha: What OS are you on? OSX?

screamrawr 2011-12-26 02:35

Once past selecting the three items it crashes for me and says: "world.lua:220: Cannot create canvas: Not supported by your OpenGL implementation." Shame, it looked interesting to me.

triplefox 2011-12-26 03:17

It seems to be too unfinished to be playable, particularly the crafting elements. I gave this one four or five tries and they all ended in various crashes.

summaky 2011-12-27 17:22

Couldn't run it on OS/X. This is the error I got:


dyld: Library not loaded: @executable_path/../Frameworks/Lua.framework/Versions/A/Lua
Referenced from: /Users/jordi/Downloads/project-robertsean.app/Contents/MacOS/./love
Reason: no suitable image found. Did find:
/Users/jordi/Downloads/project-robertsean.app/Contents/MacOS/./../Frameworks/Lua.framework/Versions/A/Lua: unknown file type, first eight bytes: 0x21 0x3C 0x61 0x72 0x63 0x68 0x3E 0x0A
/Users/jordi/Downloads/project-robertsean.app/Contents/MacOS/../Frameworks/Lua.framework/Versions/A/Lua: unknown file type, first eight bytes: 0x21 0x3C 0x61 0x72 0x63 0x68 0x3E 0x0A

I am running 32-bit version of OS X 10.6:

Darwin 10.6.0 Darwin Kernel Version 10.6.0: Wed Nov 10 18:13:17 PST 2010; root:xnu-1504.9.26~3/RELEASE_I386 i386

jfroco 2012-01-02 02:26

Worked on Win7 64bits with Love 0.7.2. Interesting idea.

susanthecat 2012-01-04 02:18

It seems like a really interesting idea, and fits the theme spectacularly. However, I found a lot of the same problems that some of the other commenters had. Crafting especially. I also found that when I got a bottle it didn't matter if it was full or empty, I still got restored the same.
-Leo

ratking 2012-01-06 17:01

I had the same problems, not really knowing what's going on is frustrating. Nice achievement overall, though. Also, time goes too fast IMHO.

PS: When I press ESC, it always crashes.