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Mountain Break
Mountain Break
By epaik
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 14 | 4.00 | | |
| Humor | 31 | 3.36 | | |
| Fun | 79 | 3.27 | | |
| Audio | 117 | 2.92 | | |
| Overall | 143 | 3.20 | | |
| Innovation | 146 | 3.20 | | |
| Coolness | 246 | 2 | | |
| Graphics | 259 | 2.67 | | |
| Community | 298 | 2.25 | | |
Comments
So neat little platformer. Run from rooms as they flood with lava. The flow went mostly intelligently. A nice five minute time waster.
Could have been better if there weren't so many jumps with a block directly over the players head.
Needs better level design but good work overall.
Pretty fun! I liked the various level designs and the smooth functional controls. A bit too much relying on the jumping to the (1 up and 2 left/right) as a puzzle mechanic, which could get difficult at times with the player hitbox. Nevertheless, a solid entry.
I liked it a lot, nice work on the lava.
decsterb
2011-08-25 01:44
The player being the same size as the blocks make some of the jumps a bit too hard. Apart from that I really enjoyed the music and the lava physics were impressive.
andrew-2
2011-08-25 13:52
I'll have to echo the complaints about basing one's head against the block above, but other than that it's a good game. Filling the cavern was a good idea, it gives players less time to loiter around the level and forces them to think quickly.
Nice work! The commentary by the guy is great :-)
Using CA is a nice touch - you definitely have a big plus for having interesting physics in your game (although I wouldn't recommend thinking of CAs as physics models per se). There seems to be a little /graphics-connected/ inconsistency when lava is falling down to one spot - it doesn't fill the tile, like it would do when spreading horizontally, just changes it's opacity. I didn't look into it though - perhaps it's a limitation of the model. Anyway, I've seen similar mechanics in a few games, but I think it's fairly innovative for a LD Compo.
The game is pretty unforgiving and fast-paced, but it does restart at the beginning of current level and there are unlimited continues, so the difficulty seems reasonably balanced in my opinion. It's hard, but retro-style hard, which is more than acceptable.
Humorous comments of the main character are really great, and music is also pretty neat, btw.
Oh yes, this is a very, very good entry.