erik
That's very neat. Lots of nice touches. I'm impressed with the 3d + physics in flash.
Foon → Ludum Dare Explorer → LD13 → The Road to Troy (probably final)
By lerc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 17 | 3.30 | 20 | |
| Innovation | 19 | 3.37 | 19 | |
| Overall | 24 | 3.20 | 20 | |
| Theme | 27 | 3.60 | 20 | |
| Humor | 7 | 3.63 | 16 | |
| Graphics | 31 | 2.94 | 17 | |
| Polish | 37 | 2.55 | 20 | |
| Technical | 3 | 3.84 | 19 | |
| Towlr | 18 | 3.17 | 6 | |
| Journal | 49 | 1.38 | 13 | |
| Audio | 4 | |||
| Food | 2 |
That's very neat. Lots of nice touches. I'm impressed with the 3d + physics in flash.
Pretty cool, although I never got to the end (is there an end?), so I eventually just closed it. I like that you get credibility for running people over. Good stuff overall.
Like erik, im also impressed by the fact that you did this in flash.
Initially it took a while before the game would give me control of the vehicle, but I guess it was just calcing terrain or something? :)
Regarding controls the final was definitely easier to play than the first couple of versions you had up, where controlling were handled by mouse.
The controls were superbly fun. :D Loved it.
Also found it pretty enjoyable. The absurdity of driving the Trojan Horse like a deadly tour bus was hilarious. Controls were good, though it was hard to control (if that makes sense...). I played your online version and it only loaded/rendered new sections of the map when I hit an edge. This made the game very very difficult, as I wouldn't know what's coming. Other than that it was great!
Very impressive technically, but not very fun.
I made it to the end, and loved it :).
It's always fun to smash people and smashing people with wireframe trojan horse is funnier. :)
Nice graphics. It was fun running over people. Some extra variety would be good after a little while. Didn't make it to the end though.
Interesting, though hard to control. It's fun running over people.
I LOLed at the end.
The controls are frustrating, but obviously that's part of the point of driving a Trojan horse at high speeds across mountainous terrain. It was unintuitive why the controls would get more difficult, or why the wheels would flash colors. Did the cart get stuck? Was it tipping over? It was hard to tell.
Liked: Idea, Humor
Could improve on: Hard to control, mix of graphical styles, surprise moments, maybe some "Distance to Troy" meter instead of "credibility")
Don't kill the messenger. Kill them all. ;)
(illegal graphics of Troy=N/A graphics!)
Pretty marginal in terms of actually being a game, but I like the Credibility meter, and it is pretty crazy trying to drive that big tank around. I too am curious about the wheel color flashes.
A good achievement!
Very nice physics and fun to keep the Trojan horse on the road.
Although crushing people is fun, the game lacks some kind of motivation for the player.
somehow i don't think this is historically accurate
this is too funny. i too remember playing one of your earlier prototypes and this one is much better. it is strangely gleeful to run over messengers in a speeding polygon trojan horse with jangly head! the troy at the end was a bit jarring. heh. wasn't sure if i actually won or not.. it just sorta said I reached troy but didn't tell me what my cred score meant win or lose.