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Feedback comments for LD60
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| Timestamp | Since previous | Game | Skvader_418's comment | |
|---|---|---|---|---|
| Oct 20 20:47:36 | Typo the escape room | ♥ 1 | Very nice game. The graphics and soundtrack are really good, especially the soundtrack, I really love it. I wasn't able to beat it, honestly. I got stuck in the second room, I solved the crossword-like puzzle in the second room and couldn't figure out how to progress. I knew all of the words for the doors however I didn't have the necessary letters for them which frustrated me a little bit. Overall, it's a great premise, but I would have enjoyed a less linear approach. | |
| Oct 20 21:34:24 | 46m 48s | Raytracer | ♥ 2 | I SUCK at rhythm games and I sucked pretty hard on this one. How the hell did I get first place (so far)? My accuracy was atrocious. But I must admit, this is shockingly good. The idea, presentation and execution are chef's kiss. Well done! I've got nothing to say really, other than the margins between are a bit stingy as you have to be pixel perfect and that there is some input lag I think. This game is a blast. SKVADER418_canvas (1).png |
| Oct 20 21:56:23 | 21m 59s | House of Deprecation | ♥ 1 | At first I was creeped out but then it became funny after witnessing Jane glide across a table to yell in my face lol. The surrealist horror reminds of "tender cut" and it has great potential. I understand that there was a massive time constraint and I really feel you there. With the time you had, I think you managed to pull off the atmosphere in this game. It really is unsettling. I don't mind using 3rd party models or Audio, I'm more concerned on how well it was used, and I think that it was used rather well here. Apart from the dancing man, the models looked consistent. |
| Oct 20 22:29:14 | 32m 51s | Sunburnt | ♥ 1 | Very ambitious but it plays really well. Honestly, if you compressed the audio, and made the art a bit blurry, you would have 100% fooled me into thinking that it was a flash game. I wouldn't mind it looking like one. The gameplay really reminds me of old fallout games combined with 60 Seconds and The Last Stand 2. Could have been a bit harder and it could have had more qol features but overall, this is really good! This is a solid entry. btw, I honestly think that having a flash game aesthetic could work for this game. Oh and the music was great! |
| Oct 23 12:57:11 | 62h 27m | WinMines95 | ♥ 0 | Pretty cool visuals and the idea is solid, although it could use more content and gameplay mechanics. I just spammed a couple of blocks and pressed the smiley face. Could have more risk implemented or a quota system where taking bigger risks means getting higher rewards. |
| Oct 24 15:43:02 | 26h 45m | Rewind to Survive | ♥ 0 | Excellent! The Concept and visuals are superb. I've got really nothing bad to say about it honestly. Apart from that the puzzles are easy and the game too short, but the Idea is solid. This can translate into a proper game after the jam. |
| Oct 24 22:59:23 | 7h 16m | MiniRPG | ♥ 1 | Pretty good take on the theme. The World had some variety and I really enjoyed the level editing when you press Home. The game was a bit too easy though. The only enemy that I found hard were the trainers. The game also could use a lower resolution honestly and the combat could do with a bit more interaction. Having the player press a button for attacking in the last direction you were moving could have made the combat slightly more enjoyable. |
| Oct 24 23:22:21 | 22m 58s | Agressive Tendencies | ♥ 1 | Very neat idea! I didn't mind the screen effects. I wish if the TV had more indication of how many times you could punch it (dents, cracks etc.). Perhaps an extremely rare event upon punching the TV a display cable flies out and you have to re insert it as you are blind to the in-game game. The game inside the TV did annoy me. Felt as though it was just wasting my time. If you're gonna troll me, add lots of checkpoints. Overall, a pretty solid entry. |
| Oct 24 23:43:50 | 21m 29s | The Island | ♥ 0 | Very nice! I definitely like the concept and it was pulled off quite well. Although I completed it on my first try, the sound made me very anxious at it started picking up in tempo. The game didn't lag for me, and I have a pretty crappy computer (i3-10100F, GTX-1650 and 8 GB dd4 RAM). The ambience was alright, although it could use more wind or something like that to better amplify the anxiety of the minefield. The game was very easy and could have done with more mines. For example, a shorter but more dangerous path vs a longer but safer paths with raise platforms for breathing room. Although I understand that there were time constraints. And the visuals were great. A very solid entry. |
| Oct 25 13:18:22 | 13h 34m | Cyber Explorer | ♥ 0 | This game is just.... wow. I suggest you pursue this into a real game. I didn't expect the game to take a turn like that. Bravo! Just bravo! |
| Oct 25 17:04:50 | 3h 46m | Please Insert Game Disk | ♥ 0 | Woah! I didn't expect this game to be so deep! The floppy disk mechanics is genuinely amazing. The combat was a bit bland but I was able to look past by the amazing concept! With a lot of refinement, this could be turned into a full blown game. Even with the ability to rewrite disks. |
| Oct 25 17:35:02 | 30m 12s | Archimedes' Last Stand | ♥ 1 | I'd say you have the right aesthetic. It convincingly looks like a flash game. With the font and visuals. |
| Oct 26 19:55:25 | 26h 20m | The Postman | ♥ 1 | Didn't expect much from the game at the start but I was pleasantly surprised by the gameplay and open world. Not a bad entry at all. I had fun exploring the town and I like that you have to check the street names and addresses. Although, mail services still exist and are used a lot so I wouldn't exactly call it Old Tech. |
| Oct 26 21:10:24 | 1h 14m | 10 Hours per Mile | ♥ 1 | Everyday Balkan car simulator lol. Very well polished and very fun. The controls were very simple and easy to learn. |
| Oct 26 21:23:52 | 13m 28s | Old As Taxes... LD60 | ♥ 1 | Surprisingly complex for a jam game. It's pretty fun. But I think the Audio may be bugged. I think that I'm hearing other sfx in the game but they are way too quiet compared to the music. |